question some logic decisions I made
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@@ -423,6 +423,8 @@ void InputFilter::UpdateCursorLocation(float _fX, float _fY)
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class LunaInputFilter: public Luna<InputFilter>
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class LunaInputFilter: public Luna<InputFilter>
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{
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{
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public:
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public:
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// todo: Should the input be locked to the theme's width/height instead of
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// the window's width/height? -aj
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static int GetMouseX( T* p, lua_State *L ){
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static int GetMouseX( T* p, lua_State *L ){
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float fX = p->GetCursorX();
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float fX = p->GetCursorX();
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// scale input
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// scale input
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