LoadOptionIcon -> SetOptionIcon
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@@ -195,9 +195,9 @@ void ScreenOptions::Init()
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}
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}
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void ScreenOptions::LoadOptionIcon( PlayerNumber pn, int iRow, CString sText )
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void ScreenOptions::SetOptionIcon( PlayerNumber pn, int iRow, CString sText )
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{
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m_pRows[iRow]->LoadOptionIcon( pn, sText );
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m_pRows[iRow]->SetOptionIcon( pn, sText );
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}
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void ScreenOptions::InitMenu( const vector<OptionRowDefinition> &vDefs, const vector<OptionRowHandler*> &vHands )
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