make hacks less noisy
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@@ -1,7 +1,10 @@
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--ScoringEngine2 by FSX v1.41
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--ScoringEngine2 by FSX v1.43
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--essentially a really chunky layer to make SetScore elegant(ish)
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--arguments for scorekeepers: JudgmentMessageCommand,PlayerStageStats,PlayerNumber,State
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--[[changelog
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v1.43 12 Jun 2012
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*Remove a log that could create a lot of log noise
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in certain situations
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v1.42 21 May 2012
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*Add more type checking.
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*Don't crash on missing modes.
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@@ -36,7 +39,6 @@ function InitScoreKeepers(p1Mode, p2Mode)
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local newStgK = {pcall(GameState.GetStageSeed,GAMESTATE)}
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assert(newStgK[1], "it's too early to initialize the ScoreKeepers, the GameState isn't ready yet")
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if newStgK[2] == stageKey then
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Log "[InitScoreKeepers] unnecessary call"
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return true
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end
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if p1Mode~=nil then
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