cleanup
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@@ -36,11 +36,6 @@ void GhostArrow::Load( CString sNoteSkin, CString sButton, CString sElement )
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}
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}
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void GhostArrow::Init( PlayerNumber pn )
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{
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m_PlayerNumber = pn;
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}
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void GhostArrow::Step( TapNoteScore score )
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{
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FOREACH_TapNoteScore( i )
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