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@@ -275,8 +275,7 @@ static void FindAlphaRGB(SDL_Surface *img, Uint8 &r, Uint8 &g, Uint8 &b, bool re
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}
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}
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/* XXX The image has alpha set, but never uses it. We should drop the alpha
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* channel. */
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/* Huh? The image is completely transparent. */
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r = g = b = 0;
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}
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