simplify
This commit is contained in:
@@ -1113,17 +1113,9 @@ void GameState::SetNoteSkinForBeatRange( PlayerState* pPlayerState, const CStrin
|
||||
map<float,CString> &BeatToNoteSkin = pPlayerState->m_BeatToNoteSkin;
|
||||
|
||||
/* Erase any other note skin settings in this range. */
|
||||
map<float,CString>::iterator it = BeatToNoteSkin.lower_bound( StartBeat );
|
||||
map<float,CString>::iterator begin = BeatToNoteSkin.lower_bound( StartBeat );
|
||||
map<float,CString>::iterator end = BeatToNoteSkin.upper_bound( EndBeat );
|
||||
while( it != end )
|
||||
{
|
||||
map<float,CString>::iterator next = it;
|
||||
++next;
|
||||
|
||||
BeatToNoteSkin.erase( it );
|
||||
|
||||
it = next;
|
||||
}
|
||||
BeatToNoteSkin.erase( begin, end );
|
||||
|
||||
/* Add the skin to m_BeatToNoteSkin. */
|
||||
BeatToNoteSkin[StartBeat] = sNoteSkin;
|
||||
|
||||
Reference in New Issue
Block a user