add ComboStopped commands
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@@ -2009,7 +2009,13 @@ void Player::HandleTapRowScore( unsigned row )
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const int iCurMissCombo = m_pPlayerStageStats ? m_pPlayerStageStats->m_iCurMissCombo : 0;
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if( iOldCombo > 50 && iCurCombo < 50 )
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{
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SCREENMAN->PostMessageToTopScreen( SM_ComboStopped, 0 );
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}
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if( iOldCombo > 10 && iCurCombo < 10 )
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{
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m_pNoteField->PlayCommand( "ComboStopped" );
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}
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SendComboMessage( iOldCombo, iOldMissCombo );
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