ok. got rid of the first draw. (don't add an actor as a child if you are going to draw it manually, but make sure to update it manually too)

This commit is contained in:
Thad Ward
2003-08-25 18:53:19 +00:00
parent 449b98ffd4
commit d720fd80ae
+2 -3
View File
@@ -61,10 +61,7 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
m_mDancePad.SetRotationX( 35 );
m_mCharacter.Command("X,120;Y,300;Zoom,15;RotationY,180;sleep,4.7;linear,1.0;RotationY,360;Zoom,20;X,120;Y,400");
m_mDancePad.Command("X,40;Y,310;Zoom,15;RotationY,180;sleep,4.7;linear,1.0;RotationY,360;Zoom,20;X,230;Y,390");
this->AddChild(&m_mCharacter);
this->AddChild(&m_mDancePad);
}
//
NoteData* pND = new NoteData;
pND->SetNumTracks( iNumOfTracks );
@@ -200,6 +197,8 @@ void ScreenHowToPlay::Update( float fDelta )
}
m_mDancePad.Update(fDelta);
m_mCharacter.Update(fDelta);
ScreenAttract::Update( fDelta );
}