fix CurSong
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@@ -1926,7 +1926,7 @@ LuaFunction_StrStr( SetEnv, GAMESTATE->m_mapEnv[str1] = str2 )
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/* Return an integer into SONGMAN->m_pSongs. This lets us do input checking, which we
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* can't easily do if we return pointers. */
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LuaFunction_NoArgs( CurSong, GAMESTATE->m_pCurSong )
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LuaFunction_NoArgs( CurSong, (void *) GAMESTATE->m_pCurSong )
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LuaFunction_PlayerNumber( CurSteps, GAMESTATE->m_pCurSteps[pn] )
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bool PlayerIsUsingModifier( PlayerNumber pn, const CString sModifier )
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