use AutoPtrCopyOnWrite
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@@ -24,9 +24,14 @@ bool RageSoundReader_Preload::PreloadSound( SoundReader *&pSound )
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return true;
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}
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RageSoundReader_Preload::RageSoundReader_Preload():
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m_Buffer( new RString )
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{
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}
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int RageSoundReader_Preload::GetTotalSamples() const
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{
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return m_Buffer.get().size() / samplesize;
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return m_Buffer->size() / samplesize;
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}
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bool RageSoundReader_Preload::Open( SoundReader *pSource )
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@@ -45,7 +50,7 @@ bool RageSoundReader_Preload::Open( SoundReader *pSource )
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if( iPCMSize > max_prebuf_size )
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return false; /* Don't bother trying to preload it. */
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m_Buffer.get_owned().reserve( iPCMSize );
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m_Buffer.Get()->reserve( iPCMSize );
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}
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while(1)
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@@ -64,9 +69,9 @@ bool RageSoundReader_Preload::Open( SoundReader *pSource )
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break; /* eof */
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/* Add the buffer. */
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m_Buffer.get_owned().append( buffer, buffer+iCnt );
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m_Buffer.Get()->append( buffer, buffer+iCnt );
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if( m_Buffer.get_owned().size() > max_prebuf_size )
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if( m_Buffer.Get()->size() > max_prebuf_size )
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return false; /* too big */
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}
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@@ -90,9 +95,9 @@ int RageSoundReader_Preload::SetPosition_Accurate(int ms)
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const int sample = int((ms / 1000.0f) * m_iSampleRate);
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m_iPosition = sample * samplesize;
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if( m_iPosition >= int(m_Buffer.get().size()) )
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if( m_iPosition >= int(m_Buffer->size()) )
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{
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m_iPosition = m_Buffer.get().size();
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m_iPosition = m_Buffer->size();
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return 0;
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}
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@@ -106,10 +111,10 @@ int RageSoundReader_Preload::SetPosition_Fast( int iMS )
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int RageSoundReader_Preload::Read( char *pBuffer, unsigned iLen )
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{
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const unsigned bytes_avail = m_Buffer.get().size() - m_iPosition;
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const unsigned bytes_avail = m_Buffer->size() - m_iPosition;
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iLen = min( iLen, bytes_avail );
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memcpy( pBuffer, m_Buffer.get().data()+m_iPosition, iLen );
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memcpy( pBuffer, m_Buffer->data()+m_iPosition, iLen );
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m_iPosition += iLen;
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return iLen;
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@@ -125,46 +130,6 @@ int RageSoundReader_Preload::GetReferenceCount() const
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return m_Buffer.GetReferenceCount();
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}
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rc_string::rc_string()
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{
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buf = new string;
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cnt = new int(1);
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}
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rc_string::rc_string(const rc_string &rhs)
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{
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buf = rhs.buf;
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cnt = rhs.cnt;
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(*cnt)++;
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}
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rc_string::~rc_string()
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{
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(*cnt)--;
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if(!*cnt)
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{
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delete buf;
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delete cnt;
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}
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}
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string &rc_string::get_owned()
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{
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if(*cnt != 1)
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{
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(*cnt)--;
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buf = new string(*buf);
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cnt = new int(1);
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}
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return *buf;
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}
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const string &rc_string::get() const
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{
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return *buf;
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}
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/*
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* Copyright (c) 2003 Glenn Maynard
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* All rights reserved.
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@@ -4,27 +4,12 @@
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#define RAGE_SOUND_READER_PRELOAD
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#include "RageSoundReader.h"
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/* Trivial wrapper to refcount strings, since std::string is not always
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* refcounted. Without this, Copy() is very slow. */
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class rc_string
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{
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public:
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rc_string();
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rc_string(const rc_string &rhs);
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~rc_string();
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string &get_owned();
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const string &get() const;
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int GetReferenceCount() const { return *cnt; }
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private:
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mutable string *buf;
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mutable int *cnt;
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};
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#include "RageUtil_AutoPtr.h"
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class RageSoundReader_Preload: public SoundReader
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{
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public:
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RageSoundReader_Preload();
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/* Return true if the sound has been preloaded, in which case source will
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* be deleted. Otherwise, return false. */
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bool Open( SoundReader *pSource );
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@@ -48,7 +33,7 @@ public:
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static bool PreloadSound( SoundReader *&pSound );
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private:
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rc_string m_Buffer;
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AutoPtrCopyOnWrite<RString> m_Buffer;
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/* Bytes: */
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int m_iPosition;
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