Add ControllerStateDisplay.* to the Workspace; it is right now in Actors.
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@@ -1910,6 +1910,14 @@ SOURCE=.\BitmapText.h
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# End Source File
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# Begin Source File
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SOURCE=.\ControllerStateDisplay.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ControllerStateDisplay.h
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# End Source File
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# Begin Source File
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SOURCE=.\DynamicActorScroller.cpp
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# End Source File
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# Begin Source File
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