fix warnings

This commit is contained in:
Glenn Maynard
2004-09-02 21:05:57 +00:00
parent 7c59f59586
commit d52417429f
2 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -595,7 +595,7 @@ void NetworkSyncManager::ProcessInput()
break; break;
case 9: case 9:
{ {
int ServerMaxPlayers=m_packet.Read1(); /*int ServerMaxPlayers=*/m_packet.Read1();
int PlayersInThisPacket=m_packet.Read1(); int PlayersInThisPacket=m_packet.Read1();
m_PlayerStatus.clear(); m_PlayerStatus.clear();
m_PlayerNames.clear(); m_PlayerNames.clear();
+7 -7
View File
@@ -234,20 +234,20 @@ void StepManiaLanServer::GameOver(PacketFunctions &Packet, int clientNum) {
numPlayers = SortStats(playersPtr); numPlayers = SortStats(playersPtr);
Reply.ClearPacket(); Reply.ClearPacket();
Reply.Write1( 4+128 ); Reply.Write1( 4+128 );
Reply.Write1(numPlayers); Reply.Write1( (uint8_t) numPlayers );
for (int x = 0; x < numPlayers; x++) for (int x = 0; x < numPlayers; x++)
Reply.Write4(playersPtr[x]->score); Reply.Write4(playersPtr[x]->score);
for (int x = 0; x < numPlayers; x++) for (int x = 0; x < numPlayers; x++)
Reply.Write1(playersPtr[x]->projgrade); Reply.Write1( (uint8_t) playersPtr[x]->projgrade );
for (int x = 0; x < numPlayers; x++) for (int x = 0; x < numPlayers; x++)
Reply.Write1(playersPtr[x]->diff); Reply.Write1( (uint8_t) playersPtr[x]->diff );
for (int y = 6; y >= 1; y--) for (int y = 6; y >= 1; y--)
for (int x = 0; x < numPlayers; x++) for (int x = 0; x < numPlayers; x++)
Reply.Write2(playersPtr[x]->steps[y]); Reply.Write2( (uint16_t) playersPtr[x]->steps[y] );
for (int x = 0; x < numPlayers; x++) for (int x = 0; x < numPlayers; x++)
Reply.Write2(playersPtr[x]->steps[8]); //Tack on OK Reply.Write2( (uint16_t) playersPtr[x]->steps[8] ); //Tack on OK
for (int x = 0; x < numPlayers; x++) for (int x = 0; x < numPlayers; x++)
Reply.Write2(playersPtr[x]->maxCombo); Reply.Write2( (uint16_t) playersPtr[x]->maxCombo );
SendToAllClients(Reply); SendToAllClients(Reply);
} }
} }
@@ -357,7 +357,7 @@ void StepManiaLanServer::SendNetPacket(int client, char *data, int size) {
void StepManiaLanServer::StatsNameColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) { void StepManiaLanServer::StatsNameColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) {
CString numname; CString numname;
for (int x = 0; x < numPlayers; x++) for (int x = 0; x < numPlayers; x++)
data.Write1(playersPtr[x]->PlayerID); data.Write1( (uint8_t) playersPtr[x]->PlayerID );
} }
void StepManiaLanServer::StatsComboColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) { void StepManiaLanServer::StatsComboColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) {