diff --git a/stepmania/src/NetworkSyncManager.cpp b/stepmania/src/NetworkSyncManager.cpp index 4ce7d8f865..cf2badb073 100644 --- a/stepmania/src/NetworkSyncManager.cpp +++ b/stepmania/src/NetworkSyncManager.cpp @@ -595,7 +595,7 @@ void NetworkSyncManager::ProcessInput() break; case 9: { - int ServerMaxPlayers=m_packet.Read1(); + /*int ServerMaxPlayers=*/m_packet.Read1(); int PlayersInThisPacket=m_packet.Read1(); m_PlayerStatus.clear(); m_PlayerNames.clear(); diff --git a/stepmania/src/NetworkSyncServer.cpp b/stepmania/src/NetworkSyncServer.cpp index 6fe0f7f122..991bdb8bc8 100644 --- a/stepmania/src/NetworkSyncServer.cpp +++ b/stepmania/src/NetworkSyncServer.cpp @@ -234,20 +234,20 @@ void StepManiaLanServer::GameOver(PacketFunctions &Packet, int clientNum) { numPlayers = SortStats(playersPtr); Reply.ClearPacket(); Reply.Write1( 4+128 ); - Reply.Write1(numPlayers); + Reply.Write1( (uint8_t) numPlayers ); for (int x = 0; x < numPlayers; x++) Reply.Write4(playersPtr[x]->score); for (int x = 0; x < numPlayers; x++) - Reply.Write1(playersPtr[x]->projgrade); + Reply.Write1( (uint8_t) playersPtr[x]->projgrade ); for (int x = 0; x < numPlayers; x++) - Reply.Write1(playersPtr[x]->diff); + Reply.Write1( (uint8_t) playersPtr[x]->diff ); for (int y = 6; y >= 1; y--) for (int x = 0; x < numPlayers; x++) - Reply.Write2(playersPtr[x]->steps[y]); + Reply.Write2( (uint16_t) playersPtr[x]->steps[y] ); for (int x = 0; x < numPlayers; x++) - Reply.Write2(playersPtr[x]->steps[8]); //Tack on OK + Reply.Write2( (uint16_t) playersPtr[x]->steps[8] ); //Tack on OK for (int x = 0; x < numPlayers; x++) - Reply.Write2(playersPtr[x]->maxCombo); + Reply.Write2( (uint16_t) playersPtr[x]->maxCombo ); SendToAllClients(Reply); } } @@ -357,7 +357,7 @@ void StepManiaLanServer::SendNetPacket(int client, char *data, int size) { void StepManiaLanServer::StatsNameColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) { CString numname; for (int x = 0; x < numPlayers; x++) - data.Write1(playersPtr[x]->PlayerID); + data.Write1( (uint8_t) playersPtr[x]->PlayerID ); } void StepManiaLanServer::StatsComboColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) {