Static cast m_FrameBuffer.size to int

This commit is contained in:
sukibaby
2024-08-19 09:19:44 -07:00
committed by teejusb
parent 6b67a0c476
commit d452ed9f21
@@ -166,7 +166,7 @@ float MovieDecoder_FFMpeg::GetTimestamp() const
} }
// In a logical situation, this means that display is outpacing decoding. // In a logical situation, this means that display is outpacing decoding.
if (m_iFrameNumber >= m_FrameBuffer.size()) { if (m_iFrameNumber >= static_cast<int>(m_FrameBuffer.size())) {
return 0; return 0;
} }
return m_FrameBuffer[m_iFrameNumber].frameTimestamp; return m_FrameBuffer[m_iFrameNumber].frameTimestamp;
@@ -174,7 +174,7 @@ float MovieDecoder_FFMpeg::GetTimestamp() const
bool MovieDecoder_FFMpeg::IsCurrentFrameReady() { bool MovieDecoder_FFMpeg::IsCurrentFrameReady() {
// We're displaying faster than decoding. Do not even try to display the frame. // We're displaying faster than decoding. Do not even try to display the frame.
if (m_iFrameNumber >= m_FrameBuffer.size()) { if (m_iFrameNumber >= static_cast<int>(m_FrameBuffer.size())) {
return false; return false;
} }
// If the whole movie is decoded, then the frame is definitely ready. // If the whole movie is decoded, then the frame is definitely ready.