hide iScore
This commit is contained in:
@@ -613,7 +613,7 @@ static HighScore MakeRandomHighScore( float fPercentDP )
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HighScore hs;
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HighScore hs;
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hs.SetName( "FAKE" );
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hs.SetName( "FAKE" );
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hs.SetGrade( (Grade)SCALE( rand()%5, 0, 4, GRADE_TIER01, GRADE_TIER05 ) );
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hs.SetGrade( (Grade)SCALE( rand()%5, 0, 4, GRADE_TIER01, GRADE_TIER05 ) );
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hs.iScore = rand()%100*1000;
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hs.SetScore( rand()%100*1000 );
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hs.fPercentDP = fPercentDP;
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hs.fPercentDP = fPercentDP;
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hs.fSurviveSeconds = randomf( 30.0f, 100.0f );
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hs.fSurviveSeconds = randomf( 30.0f, 100.0f );
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PlayerOptions po;
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PlayerOptions po;
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@@ -1393,7 +1393,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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feat.pStringToFill = hs.GetNameMutable();
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feat.pStringToFill = hs.GetNameMutable();
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feat.grade = hs.GetGrade();
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feat.grade = hs.GetGrade();
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feat.fPercentDP = hs.fPercentDP;
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feat.fPercentDP = hs.fPercentDP;
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feat.iScore = hs.iScore;
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feat.iScore = hs.GetScore();
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if( pSong->HasBanner() )
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if( pSong->HasBanner() )
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feat.Banner = pSong->GetBannerPath();
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feat.Banner = pSong->GetBannerPath();
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@@ -1421,7 +1421,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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feat.pStringToFill = hs.GetNameMutable();
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feat.pStringToFill = hs.GetNameMutable();
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feat.grade = hs.GetGrade();
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feat.grade = hs.GetGrade();
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feat.fPercentDP = hs.fPercentDP;
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feat.fPercentDP = hs.fPercentDP;
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feat.iScore = hs.iScore;
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feat.iScore = hs.GetScore();
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// XXX: temporary hack
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// XXX: temporary hack
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if( pSong->HasBackground() )
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if( pSong->HasBackground() )
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@@ -1454,7 +1454,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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feat.Feat = ssprintf("MR #%d in Type %c (%d)", j+1, 'A'+rc, stats.GetAverageMeter(pn) );
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feat.Feat = ssprintf("MR #%d in Type %c (%d)", j+1, 'A'+rc, stats.GetAverageMeter(pn) );
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feat.pStringToFill = hs.GetNameMutable();
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feat.pStringToFill = hs.GetNameMutable();
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feat.grade = GRADE_NO_DATA;
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feat.grade = GRADE_NO_DATA;
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feat.iScore = hs.iScore;
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feat.iScore = hs.GetScore();
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feat.fPercentDP = hs.fPercentDP;
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feat.fPercentDP = hs.fPercentDP;
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asFeatsOut.push_back( feat );
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asFeatsOut.push_back( feat );
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}
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}
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@@ -1477,7 +1477,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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feat.Feat = ssprintf("PR #%d in Type %c (%d)", j+1, 'A'+rc, stats.GetAverageMeter(pn) );
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feat.Feat = ssprintf("PR #%d in Type %c (%d)", j+1, 'A'+rc, stats.GetAverageMeter(pn) );
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feat.pStringToFill = hs.GetNameMutable();
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feat.pStringToFill = hs.GetNameMutable();
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feat.grade = GRADE_NO_DATA;
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feat.grade = GRADE_NO_DATA;
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feat.iScore = hs.iScore;
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feat.iScore = hs.GetScore();
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feat.fPercentDP = hs.fPercentDP;
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feat.fPercentDP = hs.fPercentDP;
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asFeatsOut.push_back( feat );
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asFeatsOut.push_back( feat );
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}
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}
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@@ -1514,7 +1514,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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feat.Feat += " " + CourseDifficultyToThemedString(cd);
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feat.Feat += " " + CourseDifficultyToThemedString(cd);
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feat.pStringToFill = hs.GetNameMutable();
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feat.pStringToFill = hs.GetNameMutable();
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feat.grade = GRADE_NO_DATA;
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feat.grade = GRADE_NO_DATA;
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feat.iScore = hs.iScore;
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feat.iScore = hs.GetScore();
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feat.fPercentDP = hs.fPercentDP;
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feat.fPercentDP = hs.fPercentDP;
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if( pCourse->HasBanner() )
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if( pCourse->HasBanner() )
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feat.Banner = pCourse->m_sBannerPath;
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feat.Banner = pCourse->m_sBannerPath;
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@@ -1538,7 +1538,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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feat.Feat = ssprintf("PR #%d in %s", i+1, pCourse->GetDisplayFullTitle().c_str() );
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feat.Feat = ssprintf("PR #%d in %s", i+1, pCourse->GetDisplayFullTitle().c_str() );
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feat.pStringToFill = hs.GetNameMutable();
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feat.pStringToFill = hs.GetNameMutable();
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feat.grade = GRADE_NO_DATA;
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feat.grade = GRADE_NO_DATA;
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feat.iScore = hs.iScore;
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feat.iScore = hs.GetScore();
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feat.fPercentDP = hs.fPercentDP;
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feat.fPercentDP = hs.fPercentDP;
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if( pCourse->HasBanner() )
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if( pCourse->HasBanner() )
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feat.Banner = pCourse->m_sBannerPath;
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feat.Banner = pCourse->m_sBannerPath;
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+25
-23
@@ -12,6 +12,8 @@
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struct HighScoreImpl
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struct HighScoreImpl
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{
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{
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CString sName; // name that shows in the machine's ranking screen
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CString sName; // name that shows in the machine's ranking screen
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Grade grade;
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int iScore;
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void Unset();
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void Unset();
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void AppendChildren( XNode *pNode ) const;
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void AppendChildren( XNode *pNode ) const;
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@@ -25,6 +27,8 @@ bool HighScoreImpl::operator==( const HighScoreImpl& other ) const
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{
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{
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#define COMPARE(x) if( x!=other.x ) return false;
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#define COMPARE(x) if( x!=other.x ) return false;
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COMPARE( sName );
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COMPARE( sName );
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COMPARE( grade );
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COMPARE( iScore );
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#undef COMPARE
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#undef COMPARE
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return true;
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return true;
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@@ -33,17 +37,29 @@ bool HighScoreImpl::operator==( const HighScoreImpl& other ) const
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void HighScoreImpl::Unset()
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void HighScoreImpl::Unset()
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{
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{
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sName = "";
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sName = "";
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grade = GRADE_NO_DATA;
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iScore = 0;
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}
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}
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void HighScoreImpl::AppendChildren( XNode *pNode ) const
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void HighScoreImpl::AppendChildren( XNode *pNode ) const
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{
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{
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pNode->AppendChild( "Name", IsRankingToFillIn(sName) ? CString("") : sName );
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pNode->AppendChild( "Name", IsRankingToFillIn(sName) ? CString("") : sName );
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pNode->AppendChild( "Grade", GradeToString(grade) );
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pNode->AppendChild( "Score", iScore );
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}
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}
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void HighScoreImpl::LoadFromNode( const XNode *pNode )
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void HighScoreImpl::LoadFromNode( const XNode *pNode )
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{
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{
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CString s;
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pNode->GetChildValue( "Name", sName );
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pNode->GetChildValue( "Name", sName );
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pNode->GetChildValue( "Grade", s );
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grade = StringToGrade( s );
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pNode->GetChildValue( "Score", iScore );
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/* Validate input. */
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grade = clamp( grade, GRADE_TIER01, GRADE_FAILED );
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}
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}
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REGISTER_CLASS_TRAITS( HighScoreImpl, new HighScoreImpl(*pCopy) )
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REGISTER_CLASS_TRAITS( HighScoreImpl, new HighScoreImpl(*pCopy) )
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@@ -57,8 +73,6 @@ HighScore::HighScore()
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void HighScore::Unset()
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void HighScore::Unset()
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{
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{
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m_Impl->Unset();
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m_Impl->Unset();
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grade = GRADE_NO_DATA;
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iScore = 0;
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fPercentDP = 0;
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fPercentDP = 0;
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fSurviveSeconds = 0;
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fSurviveSeconds = 0;
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sModifiers = "";
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sModifiers = "";
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@@ -74,6 +88,10 @@ void HighScore::Unset()
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CString HighScore::GetName() const { return m_Impl->sName; }
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CString HighScore::GetName() const { return m_Impl->sName; }
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void HighScore::SetName( const CString &sName ) { m_Impl->sName = sName; }
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void HighScore::SetName( const CString &sName ) { m_Impl->sName = sName; }
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Grade HighScore::GetGrade() const { return m_Impl->grade; }
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void HighScore::SetGrade( Grade g ) { m_Impl->grade = g; }
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int HighScore::GetScore() const { return m_Impl->iScore; }
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void HighScore::SetScore( int iScore ) { m_Impl->iScore = iScore; }
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/* We normally don't give direct access to the members. We need this one
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/* We normally don't give direct access to the members. We need this one
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* for NameToFillIn; use a special accessor so it's easy to find where this
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* for NameToFillIn; use a special accessor so it's easy to find where this
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@@ -87,16 +105,16 @@ bool HighScore::operator>=( const HighScore& other ) const
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if( PREFSMAN->m_bPercentageScoring )
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if( PREFSMAN->m_bPercentageScoring )
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{
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{
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if( fPercentDP == other.fPercentDP )
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if( fPercentDP == other.fPercentDP )
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return grade >= other.grade;
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return GetGrade() >= other.GetGrade();
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else
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else
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return fPercentDP >= other.fPercentDP;
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return fPercentDP >= other.fPercentDP;
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}
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}
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else
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else
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{
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{
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if( iScore == other.iScore )
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if( GetScore() == other.GetScore() )
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return grade >= other.grade;
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return GetGrade() >= other.GetGrade();
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else
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else
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return iScore >= other.iScore;
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return GetScore() >= other.GetScore();
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}
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}
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}
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}
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@@ -105,8 +123,6 @@ bool HighScore::operator==( const HighScore& other ) const
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if( *m_Impl != *other.m_Impl )
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if( *m_Impl != *other.m_Impl )
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return false;
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return false;
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#define COMPARE(x) if( x!=other.x ) return false;
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#define COMPARE(x) if( x!=other.x ) return false;
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COMPARE( grade );
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COMPARE( iScore );
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COMPARE( fPercentDP );
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COMPARE( fPercentDP );
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COMPARE( fSurviveSeconds );
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COMPARE( fSurviveSeconds );
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COMPARE( sModifiers );
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COMPARE( sModifiers );
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@@ -131,8 +147,6 @@ XNode* HighScore::CreateNode() const
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// TRICKY: Don't write "name to fill in" markers.
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// TRICKY: Don't write "name to fill in" markers.
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m_Impl->AppendChildren( pNode );
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m_Impl->AppendChildren( pNode );
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pNode->AppendChild( "Grade", GradeToString(grade) );
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pNode->AppendChild( "Score", iScore );
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pNode->AppendChild( "PercentDP", fPercentDP );
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pNode->AppendChild( "PercentDP", fPercentDP );
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pNode->AppendChild( "SurviveSeconds", fSurviveSeconds );
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pNode->AppendChild( "SurviveSeconds", fSurviveSeconds );
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pNode->AppendChild( "Modifiers", sModifiers );
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pNode->AppendChild( "Modifiers", sModifiers );
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@@ -157,16 +171,7 @@ void HighScore::LoadFromNode( const XNode* pNode )
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{
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{
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ASSERT( pNode->m_sName == "HighScore" );
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ASSERT( pNode->m_sName == "HighScore" );
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CString s;
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m_Impl->LoadFromNode( pNode );
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m_Impl->LoadFromNode( pNode );
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pNode->GetChildValue( "Grade", s );
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/* Pre-a19 compatibility; remove eventually */
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if( IsAnInt(s) )
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grade = (Grade) atoi( s );
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else
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grade = StringToGrade( s );
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pNode->GetChildValue( "Score", iScore );
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pNode->GetChildValue( "PercentDP", fPercentDP );
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pNode->GetChildValue( "PercentDP", fPercentDP );
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pNode->GetChildValue( "SurviveSeconds", fSurviveSeconds );
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pNode->GetChildValue( "SurviveSeconds", fSurviveSeconds );
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pNode->GetChildValue( "Modifiers", sModifiers );
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pNode->GetChildValue( "Modifiers", sModifiers );
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@@ -186,9 +191,6 @@ void HighScore::LoadFromNode( const XNode* pNode )
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if( pRadarValues )
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if( pRadarValues )
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radarValues.LoadFromNode( pRadarValues );
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radarValues.LoadFromNode( pRadarValues );
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pNode->GetChildValue( "LifeRemainingSeconds", fLifeRemainingSeconds );
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pNode->GetChildValue( "LifeRemainingSeconds", fLifeRemainingSeconds );
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/* Validate input. */
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grade = clamp( grade, GRADE_TIER01, GRADE_FAILED );
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}
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}
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CString HighScore::GetDisplayName() const
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CString HighScore::GetDisplayName() const
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@@ -289,7 +291,7 @@ void HighScoreList::LoadFromNode( const XNode* pHighScoreList )
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vHighScores.back().LoadFromNode( p );
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vHighScores.back().LoadFromNode( p );
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// ignore all high scores that are 0
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// ignore all high scores that are 0
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if( vHighScores.back().iScore == 0 )
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if( vHighScores.back().GetScore() == 0 )
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vHighScores.pop_back();
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vHighScores.pop_back();
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}
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}
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}
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}
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@@ -19,8 +19,10 @@ struct HighScore
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CString *GetNameMutable();
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CString *GetNameMutable();
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const CString *GetNameMutable() const { return const_cast<CString *> (const_cast<HighScore *>(this)->GetNameMutable()); }
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const CString *GetNameMutable() const { return const_cast<CString *> (const_cast<HighScore *>(this)->GetNameMutable()); }
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Grade grade;
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Grade GetGrade() const;
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int iScore;
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void SetGrade( Grade g );
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int GetScore() const;
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void SetScore( int iScore );
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float fPercentDP;
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float fPercentDP;
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float fSurviveSeconds;
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float fSurviveSeconds;
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CString sModifiers;
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CString sModifiers;
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@@ -898,7 +898,7 @@ void ScreenEvaluation::CommitScores(
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HighScore &hs = m_HighScore[p];
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HighScore &hs = m_HighScore[p];
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hs.SetName( RANKING_TO_FILL_IN_MARKER[p] );
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hs.SetName( RANKING_TO_FILL_IN_MARKER[p] );
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hs.SetGrade( stageStats.m_player[p].GetGrade() );
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hs.SetGrade( stageStats.m_player[p].GetGrade() );
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hs.iScore = stageStats.m_player[p].iScore;
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hs.SetScore( stageStats.m_player[p].iScore );
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hs.fPercentDP = stageStats.m_player[p].GetPercentDancePoints();
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hs.fPercentDP = stageStats.m_player[p].GetPercentDancePoints();
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hs.fSurviveSeconds = stageStats.m_player[p].fAliveSeconds;
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hs.fSurviveSeconds = stageStats.m_player[p].fAliveSeconds;
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hs.sModifiers = GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.GetString();
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hs.sModifiers = GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.GetString();
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@@ -63,7 +63,7 @@ void HighScoreWheelItem::Load( int iRankIndex, const HighScore& hs )
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if( PREFSMAN->m_bPercentageScoring )
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if( PREFSMAN->m_bPercentageScoring )
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m_textScore.SetText( PercentageDisplay::FormatPercentScore(hs.fPercentDP) );
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m_textScore.SetText( PercentageDisplay::FormatPercentScore(hs.fPercentDP) );
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else
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else
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m_textScore.SetText( ssprintf("%i", hs.iScore) );
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m_textScore.SetText( ssprintf("%i", hs.GetScore()) );
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m_textScore.SetShadowLength( 2 );
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m_textScore.SetShadowLength( 2 );
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this->AddChild( &m_textScore );
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this->AddChild( &m_textScore );
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SET_XY_AND_ON_COMMAND( m_textScore );
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SET_XY_AND_ON_COMMAND( m_textScore );
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@@ -171,7 +171,7 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
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HighScore hs;
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HighScore hs;
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hs.SetGrade( GRADE_TIER03 );
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hs.SetGrade( GRADE_TIER03 );
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hs.fPercentDP = ss.m_player[p].GetPercentDancePoints();
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hs.fPercentDP = ss.m_player[p].GetPercentDancePoints();
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hs.iScore = ss.m_player[p].iScore;
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hs.SetScore( ss.m_player[p].iScore );
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hs.dateTime = DateTime::GetNowDateTime();
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hs.dateTime = DateTime::GetNowDateTime();
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int a, b;
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int a, b;
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PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], pSteps, p, hs, a, b );
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PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], pSteps, p, hs, a, b );
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@@ -361,7 +361,7 @@ void ScreenNameEntryTraditional::Init()
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const HighScore &hs = hsl.vHighScores[h];
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const HighScore &hs = hsl.vHighScores[h];
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if( hs.GetName() == RANKING_TO_FILL_IN_MARKER[p] &&
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if( hs.GetName() == RANKING_TO_FILL_IN_MARKER[p] &&
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hs.fPercentDP == fPercentDP &&
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hs.fPercentDP == fPercentDP &&
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hs.iScore == iScore )
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hs.GetScore() == iScore )
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{
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{
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iHighScoreIndex = h;
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iHighScoreIndex = h;
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break;
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break;
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@@ -769,7 +769,7 @@ float ScreenRanking::SetPage( PageToShow pts )
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}
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}
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m_textNames[l].SetText( hs.GetDisplayName() );
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m_textNames[l].SetText( hs.GetDisplayName() );
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m_textScores[l].SetText( ssprintf("%09i",hs.iScore) );
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m_textScores[l].SetText( ssprintf("%09i",hs.GetScore()) );
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m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
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m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
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m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
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m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
||||||
|
|
||||||
@@ -811,13 +811,13 @@ float ScreenRanking::SetPage( PageToShow pts )
|
|||||||
m_textNames[l].SetText( hs.GetDisplayName() );
|
m_textNames[l].SetText( hs.GetDisplayName() );
|
||||||
if( pts.pCourse->IsOni() )
|
if( pts.pCourse->IsOni() )
|
||||||
{
|
{
|
||||||
m_textPoints[l].SetText( ssprintf("%04d",hs.iScore) );
|
m_textPoints[l].SetText( ssprintf("%04d",hs.GetScore()) );
|
||||||
m_textTime[l].SetText( SecondsToMMSSMsMs(hs.fSurviveSeconds) );
|
m_textTime[l].SetText( SecondsToMMSSMsMs(hs.fSurviveSeconds) );
|
||||||
m_textScores[l].SetText( "" );
|
m_textScores[l].SetText( "" );
|
||||||
} else {
|
} else {
|
||||||
m_textPoints[l].SetText( "" );
|
m_textPoints[l].SetText( "" );
|
||||||
m_textTime[l].SetText( "" );
|
m_textTime[l].SetText( "" );
|
||||||
m_textScores[l].SetText( ssprintf("%09d",hs.iScore) );
|
m_textScores[l].SetText( ssprintf("%09d",hs.GetScore()) );
|
||||||
}
|
}
|
||||||
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
||||||
m_textPoints[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
m_textPoints[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
||||||
|
|||||||
@@ -1301,7 +1301,7 @@ void ScreenSelectMusic::AfterStepsChange( const vector<PlayerNumber> &vpns )
|
|||||||
if( pSteps )
|
if( pSteps )
|
||||||
{
|
{
|
||||||
Profile* pProfile = PROFILEMAN->IsPersistentProfile(pn) ? PROFILEMAN->GetProfile(pn) : PROFILEMAN->GetMachineProfile();
|
Profile* pProfile = PROFILEMAN->IsPersistentProfile(pn) ? PROFILEMAN->GetProfile(pn) : PROFILEMAN->GetMachineProfile();
|
||||||
iScore = pProfile->GetStepsHighScoreList(pSong,pSteps).GetTopScore().iScore;
|
iScore = pProfile->GetStepsHighScoreList(pSong,pSteps).GetTopScore().GetScore();
|
||||||
}
|
}
|
||||||
|
|
||||||
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, iScore) );
|
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, iScore) );
|
||||||
@@ -1346,7 +1346,7 @@ void ScreenSelectMusic::AfterTrailChange( const vector<PlayerNumber> &vpns )
|
|||||||
if( pTrail )
|
if( pTrail )
|
||||||
{
|
{
|
||||||
Profile* pProfile = PROFILEMAN->IsPersistentProfile(pn) ? PROFILEMAN->GetProfile(pn) : PROFILEMAN->GetMachineProfile();
|
Profile* pProfile = PROFILEMAN->IsPersistentProfile(pn) ? PROFILEMAN->GetProfile(pn) : PROFILEMAN->GetMachineProfile();
|
||||||
iScore = pProfile->GetCourseHighScoreList(pCourse,pTrail).GetTopScore().iScore;
|
iScore = pProfile->GetCourseHighScoreList(pCourse,pTrail).GetTopScore().GetScore();
|
||||||
}
|
}
|
||||||
|
|
||||||
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, iScore) );
|
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, iScore) );
|
||||||
|
|||||||
Reference in New Issue
Block a user