Mac fixes (#1776)
* macOS build fixes (#1773) * macOS build fixes Add missing headers Threads_Pthreads: do not call pthread_setname_np() on macOS as it does not do the same as on Linux DebugStr() -> os_log() * Make the project build with Makefiles on macOS * Fix getting modifier key state on Mac (#1774) We really need to clean up all Carbon calls here (many will go away when the project switches to SDL2 for all platforms) * Fix Xcode build; bump minimum version of macOS (#1775) * Build fixes for the "Unix Makefiles" generator Pass CMAKE_BUILD_TYPE to the external projects * Fix indent
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@@ -1,6 +1,8 @@
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#ifndef LOADING_WINDOW_H
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#define LOADING_WINDOW_H
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#include <string>
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struct RageSurface;
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/** @brief Opens and displays the loading banner. */
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class LoadingWindow
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