* macOS build fixes (#1773)

* macOS build fixes

Add missing headers
Threads_Pthreads: do not call pthread_setname_np() on macOS as it does not do
the same as on Linux
DebugStr() -> os_log()

* Make the project build with Makefiles on macOS

* Fix getting modifier key state on Mac (#1774)

We really need to clean up all Carbon calls here (many will go away when the
project switches to SDL2 for all platforms)

* Fix Xcode build; bump minimum version of macOS (#1775)

* Build fixes for the "Unix Makefiles" generator
Pass CMAKE_BUILD_TYPE to the external projects
* Fix indent
This commit is contained in:
Tatsh
2018-12-31 19:28:59 -08:00
committed by Colby Klein
parent 338becc5d7
commit d395028bd4
13 changed files with 195 additions and 20 deletions
+2
View File
@@ -1,6 +1,8 @@
#ifndef LOADING_WINDOW_H
#define LOADING_WINDOW_H
#include <string>
struct RageSurface;
/** @brief Opens and displays the loading banner. */
class LoadingWindow