phase out bEnableTimer

This commit is contained in:
Glenn Maynard
2003-09-27 04:57:32 +00:00
parent 11d92e0f6a
commit d294640a3e
19 changed files with 19 additions and 19 deletions
+1 -1
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@@ -64,7 +64,7 @@ OptionRow g_AppearanceOptionsLines[NUM_APPEARANCE_OPTIONS_LINES] = {
}; };
ScreenAppearanceOptions::ScreenAppearanceOptions() : ScreenAppearanceOptions::ScreenAppearanceOptions() :
ScreenOptions("ScreenAppearanceOptions",false) ScreenOptions("ScreenAppearanceOptions")
{ {
LOG->Trace( "ScreenAppearanceOptions::ScreenAppearanceOptions()" ); LOG->Trace( "ScreenAppearanceOptions::ScreenAppearanceOptions()" );
+1 -1
View File
@@ -34,7 +34,7 @@ OptionRow g_AutogenOptionsLines[NUM_AUTOGEN_OPTIONS_LINES] = {
}; };
ScreenAutogenOptions::ScreenAutogenOptions() : ScreenAutogenOptions::ScreenAutogenOptions() :
ScreenOptions("ScreenAutogenOptions",false) ScreenOptions("ScreenAutogenOptions")
{ {
LOG->Trace( "ScreenAutogenOptions::ScreenAutogenOptions()" ); LOG->Trace( "ScreenAutogenOptions::ScreenAutogenOptions()" );
+1 -1
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@@ -43,7 +43,7 @@ OptionRow g_BackgroundOptionsLines[NUM_BACKGROUND_OPTIONS_LINES] = {
}; };
ScreenBackgroundOptions::ScreenBackgroundOptions() : ScreenBackgroundOptions::ScreenBackgroundOptions() :
ScreenOptions("ScreenBackgroundOptions",false) ScreenOptions("ScreenBackgroundOptions")
{ {
LOG->Trace( "ScreenBackgroundOptions::ScreenBackgroundOptions()" ); LOG->Trace( "ScreenBackgroundOptions::ScreenBackgroundOptions()" );
+1 -1
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@@ -44,7 +44,7 @@ ScreenEditCoursesMenu::ScreenEditCoursesMenu() : Screen("ScreenEditCoursesMenu")
// m_Selector.AllowNewNotes(); // m_Selector.AllowNewNotes();
this->AddChild( &m_Selector ); this->AddChild( &m_Selector );
m_Menu.Load( "ScreenEditCoursesMenu", false ); // disable timer m_Menu.Load( "ScreenEditCoursesMenu" );
this->AddChild( &m_Menu ); this->AddChild( &m_Menu );
+1 -1
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@@ -44,7 +44,7 @@ ScreenEditMenu::ScreenEditMenu() : Screen("ScreenEditMenu")
// m_Selector.AllowNewNotes(); // m_Selector.AllowNewNotes();
this->AddChild( &m_Selector ); this->AddChild( &m_Selector );
m_Menu.Load( "ScreenEditMenu", false ); // disable timer m_Menu.Load( "ScreenEditMenu" );
this->AddChild( &m_Menu ); this->AddChild( &m_Menu );
+1 -1
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@@ -43,7 +43,7 @@ OptionRow g_GameplayOptionsLines[NUM_GAMEPLAY_OPTIONS_LINES] = {
}; };
ScreenGameplayOptions::ScreenGameplayOptions() : ScreenGameplayOptions::ScreenGameplayOptions() :
ScreenOptions("ScreenGameplayOptions",false) ScreenOptions("ScreenGameplayOptions")
{ {
LOG->Trace( "ScreenGameplayOptions::ScreenGameplayOptions()" ); LOG->Trace( "ScreenGameplayOptions::ScreenGameplayOptions()" );
+1 -1
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@@ -59,7 +59,7 @@ static const int TextureRes[] = {
}; };
ScreenGraphicOptions::ScreenGraphicOptions() : ScreenGraphicOptions::ScreenGraphicOptions() :
ScreenOptions("ScreenGraphicOptions",false) ScreenOptions("ScreenGraphicOptions")
{ {
LOG->Trace( "ScreenGraphicOptions::ScreenGraphicOptions()" ); LOG->Trace( "ScreenGraphicOptions::ScreenGraphicOptions()" );
+1 -1
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@@ -44,7 +44,7 @@ OptionRow g_InputOptionsLines[NUM_INPUT_OPTIONS_LINES] = {
}; };
ScreenInputOptions::ScreenInputOptions() : ScreenInputOptions::ScreenInputOptions() :
ScreenOptions("ScreenInputOptions",false) ScreenOptions("ScreenInputOptions")
{ {
LOG->Trace( "ScreenInputOptions::ScreenInputOptions()" ); LOG->Trace( "ScreenInputOptions::ScreenInputOptions()" );
+1 -1
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@@ -43,7 +43,7 @@ ScreenJukeboxMenu::ScreenJukeboxMenu() : Screen("ScreenJukeboxMenu")
// m_Selector.AllowNewNotes(); // m_Selector.AllowNewNotes();
this->AddChild( &m_Selector ); this->AddChild( &m_Selector );
m_Menu.Load( "ScreenJukeboxMenu", false ); // disable timer m_Menu.Load( "ScreenJukeboxMenu" );
this->AddChild( &m_Menu ); this->AddChild( &m_Menu );
+1 -1
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@@ -58,7 +58,7 @@ OptionRow g_MachineOptionsLines[NUM_MACHINE_OPTIONS_LINES] = {
}; };
ScreenMachineOptions::ScreenMachineOptions() : ScreenMachineOptions::ScreenMachineOptions() :
ScreenOptions("ScreenMachineOptions",false) ScreenOptions("ScreenMachineOptions")
{ {
LOG->Trace( "ScreenMachineOptions::ScreenMachineOptions()" ); LOG->Trace( "ScreenMachineOptions::ScreenMachineOptions()" );
+1 -1
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@@ -100,7 +100,7 @@ ScreenMapControllers::ScreenMapControllers() : Screen("ScreenMapControllers")
m_iWaitingForPress = 0; m_iWaitingForPress = 0;
m_Menu.Load( "ScreenMapControllers", false ); // no timer m_Menu.Load( "ScreenMapControllers" );
this->AddChild( &m_Menu ); this->AddChild( &m_Menu );
SOUND->PlayMusic( THEME->GetPathToS("ScreenMapControllers music") ); SOUND->PlayMusic( THEME->GetPathToS("ScreenMapControllers music") );
+1 -1
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@@ -57,7 +57,7 @@ OptionRow g_OptionsMenuLines[NUM_OPTIONS_MENU_LINES] = {
}; };
ScreenOptionsMenu::ScreenOptionsMenu() : ScreenOptionsMenu::ScreenOptionsMenu() :
ScreenOptions("ScreenOptionsMenu",false) ScreenOptions("ScreenOptionsMenu")
{ {
LOG->Trace( "ScreenOptionsMenu::ScreenOptionsMenu()" ); LOG->Trace( "ScreenOptionsMenu::ScreenOptionsMenu()" );
+1 -1
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@@ -79,7 +79,7 @@ static const PlayerOptions::Effect ChoosableEffects[] =
}; };
ScreenPlayerOptions::ScreenPlayerOptions() : ScreenPlayerOptions::ScreenPlayerOptions() :
ScreenOptions("ScreenPlayerOptions",true) ScreenOptions("ScreenPlayerOptions")
{ {
LOG->Trace( "ScreenPlayerOptions::ScreenPlayerOptions()" ); LOG->Trace( "ScreenPlayerOptions::ScreenPlayerOptions()" );
+1 -1
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@@ -38,7 +38,7 @@ OptionRow g_ProfileOptionsLines[NUM_GAMEPLAY_OPTIONS_LINES] = {
}; };
ScreenProfileOptions::ScreenProfileOptions() : ScreenProfileOptions::ScreenProfileOptions() :
ScreenOptions("ScreenProfileOptions",false) ScreenOptions("ScreenProfileOptions")
{ {
LOG->Trace( "ScreenProfileOptions::ScreenProfileOptions()" ); LOG->Trace( "ScreenProfileOptions::ScreenProfileOptions()" );
+1 -1
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@@ -41,7 +41,7 @@ OptionRow g_RaveOptionsLines[NUM_RAVE_OPTIONS_LINES] = {
PlayerNumber OPPOSITE_PLAYER[NUM_PLAYERS] = { PLAYER_2, PLAYER_1 }; PlayerNumber OPPOSITE_PLAYER[NUM_PLAYERS] = { PLAYER_2, PLAYER_1 };
ScreenRaveOptions::ScreenRaveOptions() : ScreenRaveOptions::ScreenRaveOptions() :
ScreenOptions("ScreenRaveOptions",true) ScreenOptions("ScreenRaveOptions")
{ {
LOG->Trace( "ScreenRaveOptions::ScreenRaveOptions()" ); LOG->Trace( "ScreenRaveOptions::ScreenRaveOptions()" );
+1 -1
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@@ -34,7 +34,7 @@ OptionRow g_SelectGameLines[NUM_SELECT_GAME_LINES] =
ScreenSelectGame::ScreenSelectGame() : ScreenSelectGame::ScreenSelectGame() :
ScreenOptions("ScreenSelectGame",false) ScreenOptions("ScreenSelectGame")
{ {
LOG->Trace( "ScreenSelectGame::ScreenSelectGame()" ); LOG->Trace( "ScreenSelectGame::ScreenSelectGame()" );
+1 -1
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@@ -53,7 +53,7 @@ CString ScreenSongOptions::GetNextScreen()
ScreenSongOptions::ScreenSongOptions() : ScreenSongOptions::ScreenSongOptions() :
ScreenOptions("ScreenSongOptions",true) ScreenOptions("ScreenSongOptions")
{ {
LOG->Trace( "ScreenSongOptions::ScreenSongOptions()" ); LOG->Trace( "ScreenSongOptions::ScreenSongOptions()" );
+1 -1
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@@ -42,7 +42,7 @@ OptionRow g_SoundOptionsLines[NUM_SOUND_OPTIONS_LINES] = {
}; };
ScreenSoundOptions::ScreenSoundOptions() : ScreenSoundOptions::ScreenSoundOptions() :
ScreenOptions("ScreenSoundOptions",false) ScreenOptions("ScreenSoundOptions")
{ {
LOG->Trace( "ScreenSoundOptions::ScreenSoundOptions()" ); LOG->Trace( "ScreenSoundOptions::ScreenSoundOptions()" );
+1 -1
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@@ -50,7 +50,7 @@ ScreenStyleSplash::ScreenStyleSplash() : Screen("ScreenStyleSplash")
m_Background.LoadFromAniDir( THEME->GetPathToB(ssprintf("ScreenStyleSplash-%s-%s-%d",sGameName.c_str(),sStyleName.c_str(),iDifficulty) ) ); m_Background.LoadFromAniDir( THEME->GetPathToB(ssprintf("ScreenStyleSplash-%s-%s-%d",sGameName.c_str(),sStyleName.c_str(),iDifficulty) ) );
this->AddChild( &m_Background ); this->AddChild( &m_Background );
m_Menu.Load( "ScreenStyleSplash", false ); m_Menu.Load( "ScreenStyleSplash" );
this->AddChild( &m_Menu ); this->AddChild( &m_Menu );
this->PostScreenMessage( SM_StartClosing, 2 ); this->PostScreenMessage( SM_StartClosing, 2 );