tweak haste

This commit is contained in:
Glenn Maynard
2007-06-14 01:54:26 +00:00
parent f0b64bd6a0
commit d1f0b1719e
+2 -2
View File
@@ -1798,7 +1798,7 @@ void ScreenGameplay::Update( float fDeltaTime )
float ScreenGameplay::GetHasteRate()
{
if( GAMESTATE->m_fMusicSeconds < GAMESTATE->m_fLastHasteUpdateMusicSeconds || // new song
GAMESTATE->m_fMusicSeconds > GAMESTATE->m_fLastHasteUpdateMusicSeconds + 6 )
GAMESTATE->m_fMusicSeconds > GAMESTATE->m_fLastHasteUpdateMusicSeconds + 4 )
{
bool bAnyPlayerHitAllNotes = false;
FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
@@ -1816,7 +1816,7 @@ float ScreenGameplay::GetHasteRate()
}
if( bAnyPlayerHitAllNotes )
GAMESTATE->m_fHasteRate += 0.075f;
GAMESTATE->m_fHasteRate += 0.1f;
CLAMP( GAMESTATE->m_fHasteRate, -1.0f, +1.0f );
GAMESTATE->m_fLastHasteUpdateMusicSeconds = GAMESTATE->m_fMusicSeconds;