From d1f0b1719e6959f4626941c63717b4eca2c4cabc Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 14 Jun 2007 01:54:26 +0000 Subject: [PATCH] tweak haste --- stepmania/src/ScreenGameplay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 65a3bf33e4..a0016ef5fe 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1798,7 +1798,7 @@ void ScreenGameplay::Update( float fDeltaTime ) float ScreenGameplay::GetHasteRate() { if( GAMESTATE->m_fMusicSeconds < GAMESTATE->m_fLastHasteUpdateMusicSeconds || // new song - GAMESTATE->m_fMusicSeconds > GAMESTATE->m_fLastHasteUpdateMusicSeconds + 6 ) + GAMESTATE->m_fMusicSeconds > GAMESTATE->m_fLastHasteUpdateMusicSeconds + 4 ) { bool bAnyPlayerHitAllNotes = false; FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi ) @@ -1816,7 +1816,7 @@ float ScreenGameplay::GetHasteRate() } if( bAnyPlayerHitAllNotes ) - GAMESTATE->m_fHasteRate += 0.075f; + GAMESTATE->m_fHasteRate += 0.1f; CLAMP( GAMESTATE->m_fHasteRate, -1.0f, +1.0f ); GAMESTATE->m_fLastHasteUpdateMusicSeconds = GAMESTATE->m_fMusicSeconds;