Merge branch 'changes-beta4' of https://github.com/Midiman/stepmania
This commit is contained in:
@@ -12,7 +12,7 @@ Color = {
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Yellow = color("#fff200"),
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Orange = color("#f7941d"),
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Purple = color("#92278f"),
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Outline = color("0,0,0,0.675"),
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Outline = color("0,0,0,0.5"),
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Invisible = color("1,1,1,0"),
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Stealth = color("0,0,0,0"),
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-- Android Design Stencil Colors
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@@ -47,8 +47,8 @@ setmetatable(Color, { __call = function(self, c) return self[c] end })
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GameColor = {
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PlayerColors = {
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PLAYER_1 = color("#ef403d"),
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PLAYER_2 = color("#0089cf"),
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PLAYER_1 = color("#ff4444"),
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PLAYER_2 = color("#5d9cec"),
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},
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Difficulty = {
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--[[ These are for 'Custom' Difficulty Ranks. It can be very useful
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@@ -126,13 +126,13 @@ function ColorDarkTone(c)
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end
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function PlayerColor( pn )
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if pn == PLAYER_1 then return color("#ef403d") end -- pink-red
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if pn == PLAYER_2 then return color("#0089cf") end -- sea-blue
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if pn == PLAYER_1 then return GameColor.PlayerColors["PLAYER_1"] end -- pink-red
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if pn == PLAYER_2 then return GameColor.PlayerColors["PLAYER_2"] end -- sea-blue
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return color("1,1,1,1")
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end
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function PlayerScoreColor( pn )
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if pn == PLAYER_1 then return color("#ef403d") end -- pink-red
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if pn == PLAYER_2 then return color("#0089cf") end -- sea-blue
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if pn == PLAYER_1 then return GameColor.PlayerColors["PLAYER_1"] end -- pink-red
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if pn == PLAYER_2 then return GameColor.PlayerColors["PLAYER_2"] end -- sea-blue
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return color("1,1,1,1")
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end
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