working on ScreenHighScores
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@@ -25,7 +25,7 @@
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#define SONGS_Y THEME->GetMetricF("ScreenLogo","SongsY")
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ScreenLogo::ScreenLogo() : ScreenAttract("Logo","logo")
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ScreenLogo::ScreenLogo() : ScreenAttract("ScreenLogo","logo")
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{
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m_sprLogo.Load( THEME->GetPathTo("Graphics",ssprintf("logo %s",GAMESTATE->GetCurrentGameDef()->m_szName)) );
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m_sprLogo.SetXY( LOGO_X, LOGO_Y );
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@@ -56,5 +56,5 @@ ScreenLogo::ScreenLogo() : ScreenAttract("Logo","logo")
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m_textSongs.SetShadowLength( 2 );
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this->AddChild( &m_textSongs );
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this->MoveToBack( &(ScreenAttract::m_Fade) ); // put it in the back so it covers up the stuff we just added
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this->MoveToTail( &(ScreenAttract::m_Fade) ); // put it in the back so it covers up the stuff we just added
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}
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