working on ScreenHighScores

This commit is contained in:
Chris Danford
2003-01-20 05:08:35 +00:00
parent d8d9fb2c5b
commit d1c96dcf7f
15 changed files with 92 additions and 17 deletions
+2 -2
View File
@@ -25,7 +25,7 @@
#define SONGS_Y THEME->GetMetricF("ScreenLogo","SongsY")
ScreenLogo::ScreenLogo() : ScreenAttract("Logo","logo")
ScreenLogo::ScreenLogo() : ScreenAttract("ScreenLogo","logo")
{
m_sprLogo.Load( THEME->GetPathTo("Graphics",ssprintf("logo %s",GAMESTATE->GetCurrentGameDef()->m_szName)) );
m_sprLogo.SetXY( LOGO_X, LOGO_Y );
@@ -56,5 +56,5 @@ ScreenLogo::ScreenLogo() : ScreenAttract("Logo","logo")
m_textSongs.SetShadowLength( 2 );
this->AddChild( &m_textSongs );
this->MoveToBack( &(ScreenAttract::m_Fade) ); // put it in the back so it covers up the stuff we just added
this->MoveToTail( &(ScreenAttract::m_Fade) ); // put it in the back so it covers up the stuff we just added
}