fix Song::RevertFromDisk when playing autogen steps
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@@ -302,7 +302,7 @@ struct SongID
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{
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if( st == STEPS_TYPE_INVALID || dc == DIFFICULTY_INVALID )
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return NULL;
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Steps *ret = p->GetStepsByDifficulty( st, dc, false );
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Steps *ret = p->GetStepsByDifficulty( st, dc, true );
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RAGE_ASSERT_M( ret, ssprintf("%i, %i", st, dc) ); // we had something selected before reloading, so it better still be there after!
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return ret;
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}
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