grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final

This commit is contained in:
Chris Danford
2003-02-03 05:53:59 +00:00
parent f34705a495
commit d12e090808
23 changed files with 182 additions and 113 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ ScreenLogo::ScreenLogo() : ScreenAttract("ScreenLogo","logo")
m_textSongs.LoadFromFont( THEME->GetPathTo("Fonts","normal") );
m_textSongs.SetHorizAlign( Actor::align_left );
m_textSongs.SetText( ssprintf("Found %u Songs", SONGMAN->m_pSongs.size()) );
m_textSongs.SetText( ssprintf("%d songs in %d groups", SONGMAN->GetNumSongs(), SONGMAN->GetNumGroups()) );
m_textSongs.SetDiffuse( RageColor(0.6f,0.6f,0.6f,1) ); // light gray
m_textSongs.SetXY( SONGS_X, SONGS_Y );
m_textSongs.SetZoom( 0.5f );