doesn't need to be virtual
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@@ -12,9 +12,9 @@ class FadingBanner : public ActorFrame
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public:
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FadingBanner();
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virtual bool Load( RageTextureID ID );
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void ScaleToClipped( float fWidth, float fHeight );
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bool Load( RageTextureID ID );
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void LoadFromSong( const Song* pSong ); // NULL means no song
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void LoadAllMusic();
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void LoadSort();
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