[GameCommand] Remove pushscreen
[ScreenOptionsMasterPrefs] Reset Judge and Life values to the ones in SM4 [ScreenNetEvaluation] add Score, Grade, PlayerOptions params to UpdateNetEvalStats message [PlayerState] add GetHealthState Lua binding small cleanup in statsman
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@@ -202,11 +202,9 @@ XNode* MakeRecentScoreNode( const StageStats &ss, Trail *pTrail, const PlayerSta
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void StatsManager::CommitStatsToProfiles( const StageStats *pSS )
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{
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//
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// Add step totals. Use radarActual, since the player might have failed part way
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// through the song, in which case we don't want to give credit for the rest of the
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// song.
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//
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FOREACH_HumanPlayer( pn )
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{
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int iNumTapsAndHolds = (int) pSS->m_player[pn].m_radarActual[RadarCategory_TapsAndHolds];
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