[GameCommand] Remove pushscreen
[ScreenOptionsMasterPrefs] Reset Judge and Life values to the ones in SM4 [ScreenNetEvaluation] add Score, Grade, PlayerOptions params to UpdateNetEvalStats message [PlayerState] add GetHealthState Lua binding small cleanup in statsman
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@@ -219,6 +219,9 @@ void ScreenNetEvaluation::UpdateStats()
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Message msg("UpdateNetEvalStats");
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msg.SetParam( "ActivePlayerIndex", m_pActivePlayer );
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msg.SetParam( "Difficulty", NSMAN->m_EvalPlayerData[m_iCurrentPlayer].difficulty );
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msg.SetParam( "Score", NSMAN->m_EvalPlayerData[m_iCurrentPlayer].score );
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msg.SetParam( "Grade", NSMAN->m_EvalPlayerData[m_iCurrentPlayer].grade );
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msg.SetParam( "PlayerOptions", NSMAN->m_EvalPlayerData[m_iCurrentPlayer].playerOptions );
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if( pSteps )
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msg.SetParam( "Steps", pSteps );
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MESSAGEMAN->Broadcast(msg);
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