add poly radar pref

no options menu for this; very obscure and, er, we have no room
This commit is contained in:
Glenn Maynard
2003-01-26 03:51:59 +00:00
parent 19e046e35e
commit d0a01ec8f6
3 changed files with 15 additions and 4 deletions
+7 -3
View File
@@ -23,6 +23,8 @@
#include "RageTypes.h"
#include "GameConstantsAndTypes.h"
#include "StepMania.h"
/* XXX: remove this once we add oglspecs_t::DisableAALines */
#include "PrefsManager.h"
#include <math.h>
@@ -576,9 +578,11 @@ void RageDisplay::DrawLoop_LinesAndPoints( const RageVertex v[], int iNumVerts,
void RageDisplay::DrawLoop( const RageVertex v[], int iNumVerts, float LineWidth )
{
/* XXX: need to autodetect voodoo 3500 (and any others that need this) */
// DrawLoop_LinesAndPoints(v, iNumVerts, LineWidth);
DrawLoop_Polys(v, iNumVerts, LineWidth);
/* XXX: -1, 0, 1 */
if(PREFSMAN->m_iPolygonRadar == 1)
DrawLoop_Polys(v, iNumVerts, LineWidth);
else
DrawLoop_LinesAndPoints(v, iNumVerts, LineWidth);
}
void RageDisplay::PushMatrix()