Fix F3+1 handling in Event Mode
Since Event+Pay is treated as Free Play mode, the debug overlay menu would get stuck on Free if Event Mode was on.
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@@ -683,7 +683,7 @@ class DebugLineCoinMode : public IDebugLine
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{
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if (GAMESTATE->GetCoinMode() == CoinMode_Home)
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GamePreferences::m_CoinMode.Set(CoinMode_Free);
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else if (GAMESTATE->GetCoinMode() == CoinMode_Free)
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else if (GAMESTATE->GetCoinMode() == CoinMode_Free && !GAMESTATE->IsEventMode())
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GamePreferences::m_CoinMode.Set(CoinMode_Pay);
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else
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GamePreferences::m_CoinMode.Set(CoinMode_Home);
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