@@ -230,11 +230,13 @@ if(NOT APPLE)
|
||||
list(APPEND SMDATA_ARCH_LIGHTS_SRC
|
||||
"arch/Lights/LightsDriver_Linux_PIUIO.cpp"
|
||||
"arch/Lights/LightsDriver_Linux_PIUIO_Leds.cpp"
|
||||
"arch/Lights/LightsDriver_Linux_ITGIO.cpp"
|
||||
"arch/Lights/LightsDriver_LinuxWeedTech.cpp"
|
||||
"arch/Lights/LightsDriver_LinuxParallel.cpp")
|
||||
list(APPEND SMDATA_ARCH_LIGHTS_HPP
|
||||
"arch/Lights/LightsDriver_Linux_PIUIO.h"
|
||||
"arch/Lights/LightsDriver_Linux_PIUIO_Leds.h"
|
||||
"arch/Lights/LightsDriver_Linux_ITGIO.h"
|
||||
"arch/Lights/LightsDriver_LinuxWeedTech.h"
|
||||
"arch/Lights/LightsDriver_LinuxParallel.h")
|
||||
if(WITH_PARALLEL_PORT)
|
||||
|
||||
@@ -0,0 +1,157 @@
|
||||
#include "global.h"
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||||
#include <stdio.h>
|
||||
#if defined(HAVE_UNISTD_H)
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#if defined(HAVE_FCNTL_H)
|
||||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
#include <errno.h>
|
||||
#include "LightsDriver_Linux_ITGIO.h"
|
||||
#include "GameState.h"
|
||||
#include "Game.h"
|
||||
#include "RageLog.h"
|
||||
|
||||
REGISTER_LIGHTS_DRIVER_CLASS2(ITGIO, Linux_ITGIO);
|
||||
|
||||
//NOTE: light index 14 is not mapped, this is the coin drop "light"
|
||||
|
||||
namespace {
|
||||
const char *cabinet_leds[NUM_CabinetLight] = {
|
||||
//UL, UR, LL, LR, Bass L, Bass R
|
||||
"/sys/class/leds/itgio::output8/brightness",
|
||||
"/sys/class/leds/itgio::output10/brightness",
|
||||
"/sys/class/leds/itgio::output9/brightness",
|
||||
"/sys/class/leds/itgio::output11/brightness",
|
||||
"/sys/class/leds/itgio::output15/brightness",
|
||||
"/sys/class/leds/itgio::output15/brightness",
|
||||
};
|
||||
|
||||
const char *dance_leds[NUM_GameController][NUM_GameButton] = {
|
||||
{
|
||||
nullptr, nullptr, nullptr, nullptr,
|
||||
//player start
|
||||
"/sys/class/leds/itgio::output13/brightness",
|
||||
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
|
||||
//left right up down
|
||||
"/sys/class/leds/itgio::output1/brightness",
|
||||
"/sys/class/leds/itgio::output0/brightness",
|
||||
"/sys/class/leds/itgio::output3/brightness",
|
||||
"/sys/class/leds/itgio::output2/brightness",
|
||||
},
|
||||
{
|
||||
nullptr, nullptr, nullptr, nullptr,
|
||||
//player start
|
||||
"/sys/class/leds/itgio::output12/brightness",
|
||||
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
|
||||
//left right up down
|
||||
"/sys/class/leds/itgio::output5/brightness",
|
||||
"/sys/class/leds/itgio::output4/brightness",
|
||||
"/sys/class/leds/itgio::output7/brightness",
|
||||
"/sys/class/leds/itgio::output6/brightness",
|
||||
},
|
||||
};
|
||||
|
||||
bool SetLight(const char *filename, bool on)
|
||||
{
|
||||
if (filename == nullptr)
|
||||
return true;
|
||||
FILE *f = fopen(filename, "w");
|
||||
if (f == nullptr)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
fprintf(f, "%d", on ? 255 : 0);
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
LightsDriver_Linux_ITGIO::LightsDriver_Linux_ITGIO()
|
||||
{
|
||||
}
|
||||
|
||||
LightsDriver_Linux_ITGIO::~LightsDriver_Linux_ITGIO()
|
||||
{
|
||||
}
|
||||
|
||||
void LightsDriver_Linux_ITGIO::SetGameControllerLight(const LightsState *ls, GameController c, GameButton gb)
|
||||
{
|
||||
//only push a change in the light iff it's an actual change.
|
||||
if (ls->m_bGameButtonLights[c][gb] == previousLS.m_bGameButtonLights[c][gb])
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SetLight(dance_leds[c][gb], ls->m_bGameButtonLights[c][gb]))
|
||||
{
|
||||
//grab the game info for a proper debug log.
|
||||
const InputScheme *pInput = &GAMESTATE->GetCurrentGame()->m_InputScheme;
|
||||
RString sInputName = pInput->m_szName;
|
||||
|
||||
LOG->Warn("Error setting button light %s", GameButtonToString(pInput, gb).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void LightsDriver_Linux_ITGIO::Set( const LightsState *ls )
|
||||
{
|
||||
FOREACH_CabinetLight(light)
|
||||
{
|
||||
// Only SetLight if LightsState has changed since previous iteration.
|
||||
// This reduces unncessary strain on udev. -dguzek
|
||||
if (ls->m_bCabinetLights[light] == previousLS.m_bCabinetLights[light] )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!SetLight(cabinet_leds[light], ls->m_bCabinetLights[light]))
|
||||
{
|
||||
LOG->Warn("Error setting cabinet light %s",
|
||||
CabinetLightToString(light).c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
FOREACH_ENUM(GameController, c)
|
||||
{
|
||||
//takes care of each of the player buttons (UDLR)
|
||||
FOREACH_GameButton_Custom(gb)
|
||||
{
|
||||
SetGameControllerLight(ls, c, gb);
|
||||
}
|
||||
|
||||
//Takes care of the cabinet based player lights.
|
||||
SetGameControllerLight(ls, c, GAME_BUTTON_START);
|
||||
}
|
||||
|
||||
previousLS = *ls;
|
||||
}
|
||||
|
||||
/*
|
||||
* (c) 2020 StepMania team
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -0,0 +1,46 @@
|
||||
/* LightsDriver_Linux_ITGIO: Control ITGIO lights via /sys/class/leds */
|
||||
|
||||
#ifndef LightsDriver_Linux_ITGIO_H
|
||||
#define LightsDriver_Linux_ITGIO_H
|
||||
|
||||
#include "arch/Lights/LightsDriver.h"
|
||||
|
||||
class LightsDriver_Linux_ITGIO : public LightsDriver
|
||||
{
|
||||
private:
|
||||
LightsState previousLS;
|
||||
void SetGameControllerLight(const LightsState *ls, GameController c, GameButton gb);
|
||||
|
||||
public:
|
||||
LightsDriver_Linux_ITGIO();
|
||||
virtual ~LightsDriver_Linux_ITGIO();
|
||||
|
||||
virtual void Set( const LightsState *ls );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2020 StepMania team
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
Reference in New Issue
Block a user