remove IET_FAST_REPEAT

This commit is contained in:
Glenn Maynard
2006-09-13 02:55:19 +00:00
parent 73dec47116
commit d03db0c4f9
13 changed files with 20 additions and 24 deletions
+5 -4
View File
@@ -183,12 +183,10 @@ bool ScreenSyncOverlay::OverlayInput( const InputEventPlus &input )
{
case IET_RELEASE: fDelta *= 0; break;
case IET_SLOW_REPEAT:
case IET_FAST_REPEAT:
if( INPUTFILTER->GetSecsHeld(input.DeviceI) < 1.0f )
fDelta *= 0;
else
fDelta *= 10;
fDelta *= 10; break;
}
if( GAMESTATE->m_pCurSong != NULL )
{
@@ -209,8 +207,11 @@ bool ScreenSyncOverlay::OverlayInput( const InputEventPlus &input )
switch( input.type )
{
case IET_RELEASE: fDelta *= 0; break;
case IET_SLOW_REPEAT: fDelta *= 0; break;
case IET_FAST_REPEAT: fDelta *= 10; break;
case IET_SLOW_REPEAT:
if( INPUTFILTER->GetSecsHeld(input.DeviceI) < 1.0f )
fDelta *= 0;
else
fDelta *= 10;
}
switch( a )