name/tab/string cleanup
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@@ -70,7 +70,10 @@ static bool CompareStringNoCase( const RString &s1, const RString &s2 )
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return s1.CompareNoCase( s2 ) < 0;
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}
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static LocalizedString IS_NOT_A_VALID_ZIP( "CSMPackageInstallDlg", "'%s' is not a valid zip archive." );
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static LocalizedString IS_NOT_A_VALID_ZIP ( "CSMPackageInstallDlg", "'%s' is not a valid zip archive." );
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static LocalizedString YOU_HAVE_CHOSEN_TO_INSTALL ( "CSMPackageInstallDlg", "You have chosen to install the package:" );
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static LocalizedString THIS_PACKAGE_CONTAINS ( "CSMPackageInstallDlg", "This package contains the following files:" );
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static LocalizedString THE_PACKAGE_WILL_BE_INSTALLED ( "CSMPackageInstallDlg", "The package will be installed in the following program folder:" );
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BOOL CSMPackageInstallDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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@@ -95,11 +98,11 @@ BOOL CSMPackageInstallDlg::OnInitDialog()
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// Set the text of the first Edit box
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//
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RString sMessage1 = ssprintf(
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"You have chosen to install the Stepmania package:\r\n"
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YOU_HAVE_CHOSEN_TO_INSTALL.GetValue()+"\r\n"
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"\r\n"
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"\t%s\r\n"
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"\r\n"
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"This package contains the following files:\r\n",
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"\r\n" +
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THIS_PACKAGE_CONTAINS.GetValue()+"\r\n",
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m_sPackagePath
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);
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CEdit* pEdit1 = (CEdit*)GetDlgItem(IDC_EDIT_MESSAGE1);
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@@ -121,7 +124,7 @@ BOOL CSMPackageInstallDlg::OnInitDialog()
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//
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// Set the text of the third Edit box
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//
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RString sMessage3 = "The package will be installed in the following Stepmania program folder:\r\n";
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RString sMessage3 = THE_PACKAGE_WILL_BE_INSTALLED.GetValue()+"\r\n";
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// Set the message
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CEdit* pEdit3 = (CEdit*)GetDlgItem(IDC_EDIT_MESSAGE3);
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@@ -241,6 +244,7 @@ bool CSMPackageInstallDlg::CheckPackages()
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}
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static LocalizedString NO_INSTALLATIONS ("CSMPackageInstallDlg", "No Installations found. Exiting.");
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static LocalizedString INSTALLING_PLEASE_WAIT ("CSMPackageInstallDlg", "Installing '%s'. Please wait...");
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static LocalizedString ERROR_COPYING_FILE ("CSMPackageInstallDlg", "Error copying file '%s'");
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static LocalizedString PACKAGE_INSTALLED_SUCCESSFULLY ("CSMPackageInstallDlg","Package installed successfully!");
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void CSMPackageInstallDlg::OnOK()
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@@ -291,32 +295,32 @@ void CSMPackageInstallDlg::OnOK()
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return; // cancelled
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// Unzip the SMzip package into the Stepmania installation folder
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// Unzip the SMzip package into the installation folder
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vector<RString> vs;
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GetDirListingRecursive( TEMP_MOUNT_POINT, "*.*", vs );
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for( unsigned i=0; i<vs.size(); i++ )
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{
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// Throw some text up so the user has something to look at during the long pause.
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CEdit* pEdit1 = (CEdit*)GetDlgItem(IDC_EDIT_MESSAGE1);
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pEdit1->SetWindowText( ssprintf("Installing '%s'. Please wait...", m_sPackagePath) );
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pEdit1->SetWindowText( ssprintf(INSTALLING_PLEASE_WAIT.GetValue(), m_sPackagePath) );
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CEdit* pEdit2 = (CEdit*)GetDlgItem(IDC_EDIT_MESSAGE2);
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pEdit2->SetWindowText( "" );
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CEdit* pEdit3 = (CEdit*)GetDlgItem(IDC_EDIT_MESSAGE3);
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pEdit3->SetWindowText( "" );
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CProgressCtrl* pProgress1 = (CProgressCtrl*)GetDlgItem(IDC_PROGRESS1);
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//Show the hided progress bar
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if(!pProgress1->IsWindowVisible())
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{
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if(!pProgress1->IsWindowVisible())
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{
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pProgress1->ShowWindow(SW_SHOWNORMAL);
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}
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}
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//Initialize the progress bar and update the window 1 time (it's enough)
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if(!ProgressInit)
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if(!ProgressInit)
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{
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pProgress1->SetRange( 0, (short)vs.size() );
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pProgress1->SetStep(1);
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pProgress1->SetStep(1);
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pProgress1->SetPos(0);
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SendMessage( WM_PAINT );
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UpdateWindow(); // Force the silly thing to hadle WM_PAINT now!
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UpdateWindow(); // Force the silly thing to hadle WM_PAINT now!
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ProgressInit = 1;
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}
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@@ -365,7 +369,7 @@ void CSMPackageInstallDlg::OnButtonEdit()
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int nResponse = dlg.DoModal();
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if( nResponse == IDOK )
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{
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SMPackageUtil::WriteStepManiaInstallDirs( dlg.m_vsReturnedInstallDirs );
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SMPackageUtil::WriteGameInstallDirs( dlg.m_vsReturnedInstallDirs );
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RefreshInstallationList();
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}
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}
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@@ -376,7 +380,7 @@ void CSMPackageInstallDlg::RefreshInstallationList()
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m_comboDir.ResetContent();
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vector<RString> asInstallDirs;
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SMPackageUtil::GetStepManiaInstallDirs( asInstallDirs );
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SMPackageUtil::GetGameInstallDirs( asInstallDirs );
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for( unsigned i=0; i<asInstallDirs.size(); i++ )
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m_comboDir.AddString( asInstallDirs[i] );
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m_comboDir.SetCurSel( 0 ); // guaranteed to be at least one item
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