fix gcc compile
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@@ -59,12 +59,10 @@ StyleInput Style::GameInputToStyleInput( const GameInput &GameI ) const
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return SI; // Return invalid.
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for( int i = 0; i < GameI.button; ++i )
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{
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if( m_iInputColumn[GameI.controller][i] == END_MAPPING )
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return SI; // Return invalid.
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}
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SI = StyleInput( (PlayerNumber) GameI.controller, m_iInputColumn[GameI.controller][i] );
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SI = StyleInput( (PlayerNumber) GameI.controller, m_iInputColumn[GameI.controller][GameI.button] );
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// HACK: Looking up the player number using m_ColumnInfo
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// returns the wrong answer for ONE_PLAYER_TWO_SIDES styles
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