fix multiple attacks in effect at once during rave
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@@ -97,7 +97,7 @@ void ScoreKeeperRave::LaunchAttack( AttackLevel al )
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a.sModifier = sAttackToGive;
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// remove current attack (if any)
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GAMESTATE->RemoveActiveAttacksForPlayer( pnToAttack, al );
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GAMESTATE->RemoveActiveAttacksForPlayer( pnToAttack );
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// apply new attack
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GAMESTATE->LaunchAttack( pnToAttack, a );
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