fix multiple attacks in effect at once during rave

This commit is contained in:
Chris Danford
2003-11-27 02:46:54 +00:00
parent 51eebea45c
commit cfd57a24ec
+1 -1
View File
@@ -97,7 +97,7 @@ void ScoreKeeperRave::LaunchAttack( AttackLevel al )
a.sModifier = sAttackToGive;
// remove current attack (if any)
GAMESTATE->RemoveActiveAttacksForPlayer( pnToAttack, al );
GAMESTATE->RemoveActiveAttacksForPlayer( pnToAttack );
// apply new attack
GAMESTATE->LaunchAttack( pnToAttack, a );