Fix all clear remaining network issues.

This commit is contained in:
Charles Lohr
2005-11-30 02:16:05 +00:00
parent 6456f6b65c
commit cf46864b1a
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -873,7 +873,7 @@ static bool ConnectToServer( const CString &t )
return true;
}
static Preference<CString> g_sLastServer( "LastConnectedServer", "" );
extern Preference<CString> g_sLastServer;
LuaFunction( ConnectToServer, ConnectToServer( ( CString(SArg(1)).length()==0 ) ? CString(g_sLastServer) : CString(SArg(1) ) ) )
+2 -2
View File
@@ -39,7 +39,7 @@ OptionRowDefinition g_NetworkOptionsLines[NUM_NETWORK_OPTIONS_LINES] = {
AutoScreenMessage( SM_DoneConnecting )
AutoScreenMessage( SM_ServerNameEnter )
static Preference<CString> g_sLastServer( "LastConnectedServer", "" );
Preference<CString> g_sLastServer( "LastConnectedServer", "" );
REGISTER_SCREEN_CLASS( ScreenNetworkOptions );
ScreenNetworkOptions::ScreenNetworkOptions( CString sClassName ) : ScreenOptions( sClassName )
@@ -137,7 +137,7 @@ void ScreenNetworkOptions::MenuStart( const InputEventPlus &input )
case NO_START_SERVER:
if (!NSMAN->isLanServer)
{
ScreenTextEntry::TextEntry( SM_ServerNameEnter, "Enter a server name...", "", 0);
ScreenTextEntry::TextEntry( SM_ServerNameEnter, "Enter a server name...", "", 128);
}
break;
case NO_STOP_SERVER: