comment out some Song Options screen-related bits. (the option in the machine options screen shouldn't be there, for example)

This commit is contained in:
Thad Ward
2003-08-29 05:10:53 +00:00
parent 13cccb9991
commit cecaf0c9be
2 changed files with 53 additions and 53 deletions
+16 -16
View File
@@ -38,7 +38,7 @@ enum {
MO_SHOWSTATS,
MO_COINS_PER_CREDIT,
MO_JOINT_PREMIUM,
MO_SHOW_SONG_OPTIONS,
// MO_SHOW_SONG_OPTIONS,
NUM_MACHINE_OPTIONS_LINES
};
@@ -56,7 +56,7 @@ OptionRow g_MachineOptionsLines[NUM_MACHINE_OPTIONS_LINES] = {
OptionRow( "Show\nStats", true, "OFF","ON" ),
OptionRow( "Coins Per\nCredit", true, "1","2","3","4","5","6","7","8" ),
OptionRow( "Joint\nPremium", true, "OFF","ON" ),
OptionRow( "Song\nOptions", true, "HIDE","SHOW","ASK" ),
// OptionRow( "Song\nOptions", true, "HIDE","SHOW","ASK" ),
};
ScreenMachineOptions::ScreenMachineOptions() :
@@ -118,13 +118,13 @@ void ScreenMachineOptions::ImportOptions()
m_iSelectedOption[0][MO_SHOWSTATS] = PREFSMAN->m_bShowStats ? 1:0;
m_iSelectedOption[0][MO_COINS_PER_CREDIT] = PREFSMAN->m_iCoinsPerCredit - 1;
m_iSelectedOption[0][MO_JOINT_PREMIUM] = PREFSMAN->m_bJointPremium ? 1:0;
switch(PREFSMAN->m_ShowSongOptions)
{
case PrefsManager::YES: m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS] = 1; break;
case PrefsManager::NO: m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS] = 0; break;
case PrefsManager::ASK: m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS] = 2; break;
default: ASSERT(0);
}
// switch(PREFSMAN->m_ShowSongOptions)
// {
// case PrefsManager::YES: m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS] = 1; break;
// case PrefsManager::NO: m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS] = 0; break;
// case PrefsManager::ASK: m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS] = 2; break;
// default: ASSERT(0);
// }
}
void ScreenMachineOptions::ExportOptions()
@@ -189,13 +189,13 @@ void ScreenMachineOptions::ExportOptions()
PREFSMAN->m_iCoinsPerCredit = m_iSelectedOption[0][MO_COINS_PER_CREDIT] + 1;
PREFSMAN->m_bJointPremium = m_iSelectedOption[0][MO_JOINT_PREMIUM] == 1;
switch(m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS])
{
case 0: PREFSMAN->m_ShowSongOptions = PrefsManager::NO; break;
case 1: PREFSMAN->m_ShowSongOptions = PrefsManager::YES; break;
case 2: PREFSMAN->m_ShowSongOptions = PrefsManager::ASK; break;
default: ASSERT(0);
}
// switch(m_iSelectedOption[0][MO_SHOW_SONG_OPTIONS])
// {
// case 0: PREFSMAN->m_ShowSongOptions = PrefsManager::NO; break;
// case 1: PREFSMAN->m_ShowSongOptions = PrefsManager::YES; break;
// case 2: PREFSMAN->m_ShowSongOptions = PrefsManager::ASK; break;
// default: ASSERT(0);
// }
}
void ScreenMachineOptions::GoToPrevState()
+37 -37
View File
@@ -98,20 +98,20 @@ ScreenPlayerOptions::ScreenPlayerOptions() :
/* If we're going to "press start for more options" or skipping options
* entirely, we need a different fade out. XXX: this is a hack */
if(PREFSMAN->m_ShowSongOptions == PrefsManager::NO)
// if(PREFSMAN->m_ShowSongOptions == PrefsManager::NO)
m_Menu.m_Out.Load( THEME->GetPathToB("ScreenPlayerOptions direct out") ); /* direct to stage */
else if(PREFSMAN->m_ShowSongOptions == PrefsManager::ASK)
m_Menu.m_Out.Load( THEME->GetPathToB("ScreenPlayerOptions option out") ); /* optional song options */
// else if(PREFSMAN->m_ShowSongOptions == PrefsManager::ASK)
// m_Menu.m_Out.Load( THEME->GetPathToB("ScreenPlayerOptions option out") ); /* optional song options */
m_sprOptionsMessage.Load( THEME->GetPathToG("ScreenPlayerOptions options") );
m_sprOptionsMessage.StopAnimating();
m_sprOptionsMessage.SetXY( CENTER_X, CENTER_Y );
m_sprOptionsMessage.SetZoom( 1 );
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
// m_sprOptionsMessage.Load( THEME->GetPathToG("ScreenPlayerOptions options") );
// m_sprOptionsMessage.StopAnimating();
// m_sprOptionsMessage.SetXY( CENTER_X, CENTER_Y );
// m_sprOptionsMessage.SetZoom( 1 );
// m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
//this->AddChild( &m_sprOptionsMessage ); // we have to draw this manually over the top of transitions
m_bAcceptedChoices = false;
m_bGoToOptions = ( PREFSMAN->m_ShowSongOptions == PrefsManager::YES );
// m_bGoToOptions = ( PREFSMAN->m_ShowSongOptions == PrefsManager::YES );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("player options intro") );
}
@@ -462,10 +462,10 @@ void ScreenPlayerOptions::GoToNextState()
{
GAMESTATE->AdjustFailType();
if( m_bGoToOptions )
// if( m_bGoToOptions )
SCREENMAN->SetNewScreen( NEXT_SCREEN(GAMESTATE->m_PlayMode) );
else
SCREENMAN->SetNewScreen( ScreenSongOptions::GetNextScreen() );
// else
// SCREENMAN->SetNewScreen( ScreenSongOptions::GetNextScreen() );
}
}
@@ -473,19 +473,19 @@ void ScreenPlayerOptions::GoToNextState()
void ScreenPlayerOptions::Update( float fDelta )
{
ScreenOptions::Update( fDelta );
m_sprOptionsMessage.Update( fDelta );
// m_sprOptionsMessage.Update( fDelta );
}
void ScreenPlayerOptions::DrawPrimitives()
{
ScreenOptions::DrawPrimitives();
m_sprOptionsMessage.Draw();
// m_sprOptionsMessage.Draw();
}
void ScreenPlayerOptions::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
{
if( !GAMESTATE->m_bEditing &&
/* if( !GAMESTATE->m_bEditing &&
type == IET_FIRST_PRESS &&
!m_Menu.m_In.IsTransitioning() &&
MenuI.IsValid() &&
@@ -499,33 +499,33 @@ void ScreenPlayerOptions::Input( const DeviceInput& DeviceI, const InputEventTyp
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
}
}
*/
ScreenOptions::Input( DeviceI, type, GameI, MenuI, StyleI );
}
void ScreenPlayerOptions::HandleScreenMessage( const ScreenMessage SM )
{
if(PREFSMAN->m_ShowSongOptions == PrefsManager::ASK)
switch( SM )
{
case SM_BeginFadingOut: // when the user accepts the page of options
{
m_bAcceptedChoices = true;
float fShowSeconds = m_Menu.m_Out.GetLengthSeconds();
// show "hold START for options"
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
m_sprOptionsMessage.BeginTweening( 0.15f ); // fade in
m_sprOptionsMessage.SetZoomY( 1 );
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,1) );
m_sprOptionsMessage.BeginTweening( fShowSeconds-0.3f ); // sleep
m_sprOptionsMessage.BeginTweening( 0.15f ); // fade out
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
m_sprOptionsMessage.SetZoomY( 0 );
}
break;
}
// if(PREFSMAN->m_ShowSongOptions == PrefsManager::ASK)
// switch( SM )
// {
// case SM_BeginFadingOut: // when the user accepts the page of options
// {
// m_bAcceptedChoices = true;
//
// float fShowSeconds = m_Menu.m_Out.GetLengthSeconds();
//
// // show "hold START for options"
// m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
// m_sprOptionsMessage.BeginTweening( 0.15f ); // fade in
// m_sprOptionsMessage.SetZoomY( 1 );
// m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,1) );
// m_sprOptionsMessage.BeginTweening( fShowSeconds-0.3f ); // sleep
// m_sprOptionsMessage.BeginTweening( 0.15f ); // fade out
// m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
// m_sprOptionsMessage.SetZoomY( 0 );
// }
// break;
// }
ScreenOptions::HandleScreenMessage( SM );
}