add RemoveChild and RemoveAllChildren bindings.

This commit is contained in:
Flameshadowxeroshin
2011-08-24 09:02:48 -05:00
parent 41a088ba46
commit cea0eee09e
+5 -7
View File
@@ -548,14 +548,14 @@ public:
return 0; return 0;
} }
// xxx: these might not be good ideas... -aj //TODO: fill out this stub
/* /*
static int AddChild( T* p, lua_State *L ) static int AddChild( T* p, lua_State *L )
{ {
// this one is tricky, we need to get an Actor from Lua. // this one is tricky, we need to get an Actor from Lua.
return 0; return 0;
} }
*/
static int RemoveChild( T* p, lua_State *L ) static int RemoveChild( T* p, lua_State *L )
{ {
Actor *pChild = p->GetChild( SArg(1) ); Actor *pChild = p->GetChild( SArg(1) );
@@ -566,7 +566,6 @@ public:
return 1; return 1;
} }
static int RemoveAllChildren( T* p, lua_State *L ) { p->RemoveAllChildren( ); return 0; } static int RemoveAllChildren( T* p, lua_State *L ) { p->RemoveAllChildren( ); return 0; }
*/
LunaActorFrame() LunaActorFrame()
{ {
@@ -592,12 +591,11 @@ public:
ADD_METHOD( SetDiffuseLightColor ); ADD_METHOD( SetDiffuseLightColor );
ADD_METHOD( SetSpecularLightColor ); ADD_METHOD( SetSpecularLightColor );
ADD_METHOD( SetLightDirection ); ADD_METHOD( SetLightDirection );
// not good ideas //AddChild is not yet implemented
/* //ADD_METHOD( AddChild );
ADD_METHOD( AddChild );
ADD_METHOD( RemoveChild ); ADD_METHOD( RemoveChild );
ADD_METHOD( RemoveAllChildren ); ADD_METHOD( RemoveAllChildren );
*/
} }
}; };