add RemoveChild and RemoveAllChildren bindings.

This commit is contained in:
Flameshadowxeroshin
2011-08-24 09:02:48 -05:00
parent 41a088ba46
commit cea0eee09e
+5 -7
View File
@@ -548,14 +548,14 @@ public:
return 0;
}
// xxx: these might not be good ideas... -aj
//TODO: fill out this stub
/*
static int AddChild( T* p, lua_State *L )
{
// this one is tricky, we need to get an Actor from Lua.
return 0;
}
*/
static int RemoveChild( T* p, lua_State *L )
{
Actor *pChild = p->GetChild( SArg(1) );
@@ -566,7 +566,6 @@ public:
return 1;
}
static int RemoveAllChildren( T* p, lua_State *L ) { p->RemoveAllChildren( ); return 0; }
*/
LunaActorFrame()
{
@@ -592,12 +591,11 @@ public:
ADD_METHOD( SetDiffuseLightColor );
ADD_METHOD( SetSpecularLightColor );
ADD_METHOD( SetLightDirection );
// not good ideas
/*
ADD_METHOD( AddChild );
//AddChild is not yet implemented
//ADD_METHOD( AddChild );
ADD_METHOD( RemoveChild );
ADD_METHOD( RemoveAllChildren );
*/
}
};