use PRODUCT_NAME
This commit is contained in:
@@ -1,9 +1,11 @@
|
|||||||
|
#include "ProductInfo.h"
|
||||||
|
|
||||||
void InformUserOfCrash( const char *sPath )
|
void InformUserOfCrash( const char *sPath )
|
||||||
{
|
{
|
||||||
NSString *s = @"StepMania has crashed. Debugging information has been output to\n\n%s\n\n"
|
NSString *s = @PRODUCT_NAME " has crashed. Debugging information has been output to\n\n%s\n\n"
|
||||||
@"Please file a bug report at\n\nhttp://sf.net/tracker/?func=add&group_id=37892&atid=421366";
|
@"Please file a bug report at\n\n" REPORT_BUG_URL;
|
||||||
|
|
||||||
int ret = NSRunAlertPanel( @"StepMania has crashed", s, @"Open crashinfo.txt", @"Quit", nil, sPath );
|
int ret = NSRunAlertPanel( @PRODUCT_NAME " has crashed", s, @"Open crashinfo.txt", @"Quit", nil, sPath );
|
||||||
|
|
||||||
if( ret == NSAlertDefaultReturn )
|
if( ret == NSAlertDefaultReturn )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -445,7 +445,7 @@ bool VDDebugInfoInitFromMemory(VDDebugInfoContext *pctx, const void *_src) {
|
|||||||
|
|
||||||
pctx->pRVAHeap = NULL;
|
pctx->pRVAHeap = NULL;
|
||||||
|
|
||||||
if (memcmp((char *)src, "StepMania symbolic debug information", 36))
|
if (memcmp((char *)src, PRODUCT_NAME " symbolic debug information", 36))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// Extract fields
|
// Extract fields
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ void Win32RestartProgram()
|
|||||||
TCHAR szFullAppPath[MAX_PATH];
|
TCHAR szFullAppPath[MAX_PATH];
|
||||||
GetModuleFileName(NULL, szFullAppPath, MAX_PATH);
|
GetModuleFileName(NULL, szFullAppPath, MAX_PATH);
|
||||||
|
|
||||||
// Launch StepMania
|
// Relaunch
|
||||||
PROCESS_INFORMATION pi;
|
PROCESS_INFORMATION pi;
|
||||||
STARTUPINFO si;
|
STARTUPINFO si;
|
||||||
ZeroMemory( &si, sizeof(si) );
|
ZeroMemory( &si, sizeof(si) );
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|||||||
|
|
||||||
IDD_ERROR_DIALOG DIALOGEX 0, 0, 332, 234
|
IDD_ERROR_DIALOG DIALOGEX 0, 0, 332, 234
|
||||||
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
|
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
|
||||||
CAPTION "StepMania Error"
|
CAPTION "Error"
|
||||||
FONT 8, "MS Sans Serif", 0, 0, 0x0
|
FONT 8, "MS Sans Serif", 0, 0, 0x0
|
||||||
BEGIN
|
BEGIN
|
||||||
DEFPUSHBUTTON "Close",IDOK,265,215,60,15
|
DEFPUSHBUTTON "Close",IDOK,265,215,60,15
|
||||||
@@ -36,9 +36,9 @@ BEGIN
|
|||||||
WS_VSCROLL | NOT WS_TABSTOP
|
WS_VSCROLL | NOT WS_TABSTOP
|
||||||
PUSHBUTTON "View Log",IDC_BUTTON_VIEW_LOG,8,215,74,15
|
PUSHBUTTON "View Log",IDC_BUTTON_VIEW_LOG,8,215,74,15
|
||||||
PUSHBUTTON "Report the Error",IDC_BUTTON_REPORT,90,215,76,15
|
PUSHBUTTON "Report the Error",IDC_BUTTON_REPORT,90,215,76,15
|
||||||
PUSHBUTTON "Restart StepMania",IDC_BUTTON_RESTART,175,215,80,15
|
PUSHBUTTON "Restart Game",IDC_BUTTON_RESTART,175,215,80,15
|
||||||
CONTROL 129,IDC_STATIC,"Static",SS_BITMAP,0,0,332,38
|
CONTROL 129,IDC_STATIC,"Static",SS_BITMAP,0,0,332,38
|
||||||
LTEXT "Sorry! An error has occurred while running StepMania.\r\n\r\nSpecific details about the error may be shown in the box below:",
|
LTEXT "Sorry! A fatal error has occurred.\r\n\r\nSpecific details about the error may be shown in the box below:",
|
||||||
IDC_STATIC,7,46,298,28
|
IDC_STATIC,7,46,298,28
|
||||||
END
|
END
|
||||||
|
|
||||||
@@ -57,7 +57,7 @@ END
|
|||||||
|
|
||||||
IDD_DISASM_CRASH DIALOGEX 0, 0, 399, 151
|
IDD_DISASM_CRASH DIALOGEX 0, 0, 399, 151
|
||||||
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION
|
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION
|
||||||
CAPTION "StepMania Error"
|
CAPTION "Error"
|
||||||
FONT 8, "MS Sans Serif", 0, 0, 0x1
|
FONT 8, "MS Sans Serif", 0, 0, 0x1
|
||||||
BEGIN
|
BEGIN
|
||||||
PUSHBUTTON "&View crash dump",IDC_CRASH_SAVE,1,135,70,15
|
PUSHBUTTON "&View crash dump",IDC_CRASH_SAVE,1,135,70,15
|
||||||
@@ -70,7 +70,7 @@ BEGIN
|
|||||||
LTEXT "crash reason: programmer needs good whack on head",
|
LTEXT "crash reason: programmer needs good whack on head",
|
||||||
IDC_STATIC_BOMBREASON,8,120,219,8
|
IDC_STATIC_BOMBREASON,8,120,219,8
|
||||||
CONTROL 121,IDC_STATIC,"Static",SS_BITMAP,1,2,396,36
|
CONTROL 121,IDC_STATIC,"Static",SS_BITMAP,1,2,396,36
|
||||||
LTEXT "StepMania has crashed due to a program error. Diagnostic information has been saved to a file called ""crashinfo.txt"" in the StepMania program directory. Hit ""View crash dump"" to view it. Please include this file in all bug reports.",
|
LTEXT "A fatal error has occurred. Diagnostic information has been saved to a file called ""crashinfo.txt"" in the game program directory. Hit ""View crash dump"" to view it. Please include this file in all bug reports.",
|
||||||
IDC_STATIC,8,41,382,19
|
IDC_STATIC,8,41,382,19
|
||||||
LTEXT "Estimated call stack",IDC_STATIC,7,64,64,8
|
LTEXT "Estimated call stack",IDC_STATIC,7,64,64,8
|
||||||
END
|
END
|
||||||
@@ -78,7 +78,7 @@ END
|
|||||||
IDD_OK DIALOG 0, 0, 318, 87
|
IDD_OK DIALOG 0, 0, 318, 87
|
||||||
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP |
|
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP |
|
||||||
WS_CAPTION
|
WS_CAPTION
|
||||||
CAPTION "StepMania"
|
CAPTION "Prompt"
|
||||||
FONT 8, "MS Shell Dlg"
|
FONT 8, "MS Shell Dlg"
|
||||||
BEGIN
|
BEGIN
|
||||||
DEFPUSHBUTTON "OK",IDOK,131,66,50,14
|
DEFPUSHBUTTON "OK",IDOK,131,66,50,14
|
||||||
|
|||||||
@@ -267,7 +267,7 @@ int main(int argc, char **argv) {
|
|||||||
|
|
||||||
// dump data
|
// dump data
|
||||||
|
|
||||||
static const char header[64]="StepMania symbolic debug information\r\n\x1A";
|
static const char header[64]= PRODUCT_NAME " symbolic debug information\r\n\x1A";
|
||||||
|
|
||||||
fwrite(header, 64, 1, fo);
|
fwrite(header, 64, 1, fo);
|
||||||
|
|
||||||
|
|||||||
@@ -50,7 +50,7 @@ BOOL ChangeGameSettings::OnInitDialog()
|
|||||||
// Fill the radio buttons
|
// Fill the radio buttons
|
||||||
//
|
//
|
||||||
IniFile ini;
|
IniFile ini;
|
||||||
ini.SetPath( "Data\\StepMania.ini" );
|
ini.SetPath( "Data\\" PRODUCT_NAME );
|
||||||
ini.ReadFile();
|
ini.ReadFile();
|
||||||
|
|
||||||
CString sValue;
|
CString sValue;
|
||||||
@@ -99,7 +99,7 @@ void ChangeGameSettings::OnOK()
|
|||||||
{
|
{
|
||||||
// TODO: Add extra validation here
|
// TODO: Add extra validation here
|
||||||
IniFile ini;
|
IniFile ini;
|
||||||
ini.SetPath( "Data\\StepMania.ini" );
|
ini.SetPath( "Data\\" PRODUCT_NAME );
|
||||||
ini.ReadFile();
|
ini.ReadFile();
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -195,5 +195,5 @@ BOOL MainMenuDlg::OnInitDialog()
|
|||||||
void MainMenuDlg::OnOpenStepmaniaIni()
|
void MainMenuDlg::OnOpenStepmaniaIni()
|
||||||
{
|
{
|
||||||
// TODO: Add your control notification handler code here
|
// TODO: Add your control notification handler code here
|
||||||
::ShellExecute( this->m_hWnd, "open", "Data\\StepMania.ini", "", "", SW_SHOWNORMAL );
|
::ShellExecute( this->m_hWnd, "open", "Data\\" PRODUCT_NAME, "", "", SW_SHOWNORMAL );
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user