use PRODUCT_NAME

This commit is contained in:
Chris Danford
2005-11-04 03:24:53 +00:00
parent 99512396d7
commit ce6e56c14f
7 changed files with 17 additions and 15 deletions
@@ -50,7 +50,7 @@ BOOL ChangeGameSettings::OnInitDialog()
// Fill the radio buttons
//
IniFile ini;
ini.SetPath( "Data\\StepMania.ini" );
ini.SetPath( "Data\\" PRODUCT_NAME );
ini.ReadFile();
CString sValue;
@@ -99,7 +99,7 @@ void ChangeGameSettings::OnOK()
{
// TODO: Add extra validation here
IniFile ini;
ini.SetPath( "Data\\StepMania.ini" );
ini.SetPath( "Data\\" PRODUCT_NAME );
ini.ReadFile();