Un-hardcode a diffuse command being played on course song number.
This commit is contained in:
@@ -593,7 +593,7 @@ void ScreenGameplay::Init()
|
|||||||
pi->m_ptextCourseSongNumber->SetName( ssprintf("SongNumber%s",pi->GetName().c_str()) );
|
pi->m_ptextCourseSongNumber->SetName( ssprintf("SongNumber%s",pi->GetName().c_str()) );
|
||||||
LOAD_ALL_COMMANDS_AND_SET_XY( pi->m_ptextCourseSongNumber );
|
LOAD_ALL_COMMANDS_AND_SET_XY( pi->m_ptextCourseSongNumber );
|
||||||
pi->m_ptextCourseSongNumber->SetText( "" );
|
pi->m_ptextCourseSongNumber->SetText( "" );
|
||||||
pi->m_ptextCourseSongNumber->SetDiffuse( RageColor(0,0.5f,1,1) ); // light blue
|
//pi->m_ptextCourseSongNumber->SetDiffuse( RageColor(0,0.5f,1,1) ); // light blue
|
||||||
this->AddChild( pi->m_ptextCourseSongNumber );
|
this->AddChild( pi->m_ptextCourseSongNumber );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -980,8 +980,7 @@ void ScreenGameplay::SetupSong( int iSongIndex )
|
|||||||
|
|
||||||
/* Update attack bOn flags, and rebuild Current-level options
|
/* Update attack bOn flags, and rebuild Current-level options
|
||||||
* from Song-level options. The current NoteSkin could have changed
|
* from Song-level options. The current NoteSkin could have changed
|
||||||
* because of an attack ending.
|
* because of an attack ending. */
|
||||||
*/
|
|
||||||
pi->GetPlayerState()->Update( 0 );
|
pi->GetPlayerState()->Update( 0 );
|
||||||
|
|
||||||
// load player
|
// load player
|
||||||
@@ -2762,6 +2761,7 @@ void ScreenGameplay::SaveReplay()
|
|||||||
* Add proper steps hash?
|
* Add proper steps hash?
|
||||||
* Add modifiers used
|
* Add modifiers used
|
||||||
* Add date played, machine played on, etc.
|
* Add date played, machine played on, etc.
|
||||||
|
* Hash of some stuff to validate data (see Profile)
|
||||||
*/
|
*/
|
||||||
FOREACH_HumanPlayer( pn )
|
FOREACH_HumanPlayer( pn )
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user