[BPMDisplay] Added SetFromCourse Lua binding.
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@@ -10,7 +10,8 @@ StepMania 5.0 $NEXT | 20110xyy
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2011/05/10
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----------
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* [Sprite] Added SetSecondsIntoAnimation(float) Lua binding. [AJ]
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* [Sprite] Added SetSecondsIntoAnimation Lua binding. [AJ]
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* [BPMDisplay] Added SetFromCourse Lua binding. [AJ]
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2011/05/03
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----------
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@@ -305,12 +305,23 @@ public:
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}
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return 0;
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}
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static int SetFromCourse( T* p, lua_State *L )
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{
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if( lua_isnil(L,1) ) { p->NoBPM(); }
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else
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{
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const Course* pCourse = Luna<Course>::check( L, 1, true );
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p->SetBpmFromCourse(pCourse);
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}
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return 0;
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}
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static int GetText( T* p, lua_State *L ) { lua_pushstring( L, p->GetText() ); return 1; }
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LunaBPMDisplay()
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{
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ADD_METHOD( SetFromGameState );
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ADD_METHOD( SetFromSong );
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ADD_METHOD( SetFromCourse );
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ADD_METHOD( GetText );
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}
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};
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