remove bFailedEarlier
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@@ -24,7 +24,6 @@ void PlayerStageStats::Init()
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vpPossibleSteps.clear();
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fAliveSeconds = 0;
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bFailed = false;
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bFailedEarlier = false;
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iPossibleDancePoints = iCurPossibleDancePoints = iActualDancePoints = 0;
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iPossibleGradePoints = 0;
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iCurCombo = iMaxCombo = iCurMissCombo = iScore = iBonus = iMaxScore = iCurMaxScore = 0;
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@@ -58,7 +57,6 @@ void PlayerStageStats::AddStats( const PlayerStageStats& other )
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vpPossibleSteps.push_back( *s );
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fAliveSeconds += other.fAliveSeconds;
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bFailed |= other.bFailed;
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bFailedEarlier |= other.bFailedEarlier;
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iPossibleDancePoints += other.iPossibleDancePoints;
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iActualDancePoints += other.iActualDancePoints;
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iCurPossibleDancePoints += other.iCurPossibleDancePoints;
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