There were two "selecting" states, and several functions from WheelBase duplicated
in MusicWheel that just had one replaced with the other. Merge them. Multiple selection "modes" are implemented by having different sorts containing different selections, not with a high-level mode.
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@@ -88,7 +88,6 @@ protected:
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float m_SpinSpeed;
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enum WheelState {
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STATE_SELECTING_GENERIC,
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STATE_SELECTING_MUSIC,
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STATE_FLYING_OFF_BEFORE_NEXT_SORT,
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STATE_FLYING_ON_AFTER_NEXT_SORT,
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STATE_TWEENING_ON_SCREEN,
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