diff --git a/stepmania/src/MusicWheel.cpp b/stepmania/src/MusicWheel.cpp index fa9957c3de..16935472e6 100644 --- a/stepmania/src/MusicWheel.cpp +++ b/stepmania/src/MusicWheel.cpp @@ -99,7 +99,7 @@ void MusicWheel::Load( CString sType ) m_soundChangeSort.Load( THEME->GetPathS(sType,"sort") ); m_soundExpand.Load( THEME->GetPathS(sType,"expand"), true ); - m_WheelState = STATE_SELECTING_MUSIC; + m_WheelState = STATE_SELECTING_GENERIC; if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() ) { @@ -821,7 +821,7 @@ void MusicWheel::DrawItem( int i ) switch( m_WheelState ) { - case STATE_SELECTING_MUSIC: + case STATE_SELECTING_GENERIC: case STATE_ROULETTE_SPINNING: case STATE_ROULETTE_SLOWING_DOWN: case STATE_RANDOM_SPINNING: @@ -838,7 +838,7 @@ bool MusicWheel::IsSettled() const { if( m_Moving ) return false; - if( m_WheelState != STATE_SELECTING_MUSIC && m_WheelState != STATE_LOCKED ) + if( m_WheelState != STATE_SELECTING_GENERIC && m_WheelState != STATE_LOCKED ) return false; if( m_fPositionOffsetFromSelection != 0 ) return false; @@ -912,7 +912,7 @@ void MusicWheel::UpdateSwitch() break; case STATE_FLYING_ON_AFTER_NEXT_SORT: - m_WheelState = STATE_SELECTING_MUSIC; // now, wait for input + m_WheelState = STATE_SELECTING_GENERIC; // now, wait for input break; case STATE_TWEENING_ON_SCREEN: @@ -925,14 +925,14 @@ void MusicWheel::UpdateSwitch() } else { - m_WheelState = STATE_SELECTING_MUSIC; + m_WheelState = STATE_SELECTING_GENERIC; } break; case STATE_TWEENING_OFF_SCREEN: m_WheelState = STATE_WAITING_OFF_SCREEN; m_fTimeLeftInState = 0; break; - case STATE_SELECTING_MUSIC: + case STATE_SELECTING_GENERIC: m_fTimeLeftInState = 0; break; case STATE_ROULETTE_SPINNING: @@ -1003,7 +1003,7 @@ bool MusicWheel::ChangeSort( SortOrder new_so ) // return true if change success switch( m_WheelState ) { - case STATE_SELECTING_MUSIC: + case STATE_SELECTING_GENERIC: case STATE_FLYING_ON_AFTER_NEXT_SORT: break; // fall through default: @@ -1249,7 +1249,7 @@ bool MusicWheel::MoveSpecific(int n) * Move(0). -Chris */ switch( m_WheelState ) { - case STATE_SELECTING_MUSIC: + case STATE_SELECTING_GENERIC: break; case STATE_FLYING_OFF_BEFORE_NEXT_SORT: case STATE_FLYING_ON_AFTER_NEXT_SORT: @@ -1354,7 +1354,7 @@ try_next: void MusicWheel::FinishChangingSorts() { FinishTweening(); - m_WheelState = STATE_SELECTING_MUSIC; + m_WheelState = STATE_SELECTING_GENERIC; m_fTimeLeftInState = 0; } diff --git a/stepmania/src/WheelBase.h b/stepmania/src/WheelBase.h index 71bd001278..1e0134217a 100644 --- a/stepmania/src/WheelBase.h +++ b/stepmania/src/WheelBase.h @@ -88,7 +88,6 @@ protected: float m_SpinSpeed; enum WheelState { STATE_SELECTING_GENERIC, - STATE_SELECTING_MUSIC, STATE_FLYING_OFF_BEFORE_NEXT_SORT, STATE_FLYING_ON_AFTER_NEXT_SORT, STATE_TWEENING_ON_SCREEN,