Fix Player2's highlight showing in ScreenPlayerOptions when not joined.

This commit is contained in:
Chris Danford
2003-03-16 22:51:29 +00:00
parent 93483d0140
commit ccb722c182
2 changed files with 13 additions and 8 deletions
+3 -2
View File
@@ -215,8 +215,9 @@ bool GameState::IsPlayable( const ModeChoice& mc )
bool GameState::IsPlayerEnabled( PlayerNumber pn )
{
if( GAMESTATE->m_bIsOnSystemMenu ) // if no style set (we're in TitleMenu, ConfigInstruments or something)
return true; // allow input from both sides
// no longer necessary
// if( GAMESTATE->m_bIsOnSystemMenu ) // if no style set (we're in TitleMenu, ConfigInstruments or something)
// return true; // allow input from both sides
if( m_CurStyle == STYLE_INVALID ) // no style chosen
if( this->m_bPlayersCanJoin )