Fix Player2's highlight showing in ScreenPlayerOptions when not joined.
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@@ -215,8 +215,9 @@ bool GameState::IsPlayable( const ModeChoice& mc )
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bool GameState::IsPlayerEnabled( PlayerNumber pn )
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{
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if( GAMESTATE->m_bIsOnSystemMenu ) // if no style set (we're in TitleMenu, ConfigInstruments or something)
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return true; // allow input from both sides
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// no longer necessary
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// if( GAMESTATE->m_bIsOnSystemMenu ) // if no style set (we're in TitleMenu, ConfigInstruments or something)
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// return true; // allow input from both sides
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if( m_CurStyle == STYLE_INVALID ) // no style chosen
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if( this->m_bPlayersCanJoin )
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