fix ActorParam::Release
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@@ -543,7 +543,7 @@ ActorUtil::ActorParam::~ActorParam()
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void ActorUtil::ActorParam::Release()
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{
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if( m_pOld->IsSet() )
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if( !m_pOld->IsSet() )
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return;
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/* Restore the old value. */
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Lua *L = LUA->Get();
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