more theme edits from midiman

This commit is contained in:
AJ Kelly
2010-06-09 21:58:29 -05:00
parent ee850a3254
commit cc442d4e56
5 changed files with 98 additions and 8 deletions
+1
View File
@@ -44,6 +44,7 @@ Challenge=Expert
Edit=Edit
Couple=Couple
Routine=Routine
Crazy=Crazy
[CourseDifficulty]
Beginner=BEGINNER
+19 -2
View File
@@ -292,7 +292,8 @@ SortLevel5Color=color("0,1,0,1")
# something else. Mostly for custom games and game emulation, PIU for example.
# The names of which
Names="DanceCoupleBeginner,DanceCoupleEasy,DanceCoupleMedium,DanceCoupleHard,DanceCoupleExpert"
Names="PumpHard"
# Names="DanceCoupleBeginner,DanceCoupleEasy,DanceCoupleMedium,DanceCoupleHard,DanceCoupleExpert,PumpHard"
# That get remapped to
DanceCoupleBeginnerStepsType="StepsType_Dance_Couple"
DanceCoupleBeginnerDifficulty="Difficulty_Beginner"
@@ -309,7 +310,23 @@ DanceCoupleHardString="Hard"
DanceCoupleExpertStepsType="StepsType_Dance_Couple"
DanceCoupleExpertDifficulty="Difficulty_Expert"
DanceCoupleExpertString="Expert"
#
PumpHardStepsType="StepsType_Pump_Single"
PumpHardDifficulty="Difficulty_Hard"
PumpHardCourseType="CourseType_Nonstop"
PumpHardString="Crazy"
#
# Difficulty_Beginner-StepsType_Pump_Single=Easy
# Difficulty_Easy-StepsType_Pump_Single=Normal
# Difficulty_Medium-StepsType_Pump_Single=Hard
# Difficulty_Hard-StepsType_Pump_Single=Crazy
# Difficulty_Medium-StepsType_Pump_Halfdouble=Half-Double
# Difficulty_Medium-StepsType_Pump_Double=Freestyle
# Difficulty_Hard-StepsType_Pump_Double=Nightmare
# Difficulty_Edit-StepsType_Pump_Single=Edit
# Difficulty_Edit-StepsType_Pump_Halfdouble=Edit
# Difficulty_Edit-StepsType_Pump_Double=Edit
# Course=Progressive
[CustomScoring]
# Custom scoring, usually good for custom games.
@@ -5,7 +5,18 @@ local tInfo = {
{"TimingDifficulty","Difficulty"},
};
local fSpacingX = 72;
local function MakeDisplayBar( fZoomX, fZoomY )
return Def.ActorFrame {
Def.Quad {
InitCommand=cmd(vertalign,bottom;y,1;zoomto,fZoomX+2,fZoomY+2);
OnCommand=cmd(diffuse,Color("Black"));
};
Def.Quad {
InitCommand=cmd(vertalign,bottom;zoomto,fZoomX,fZoomY);
OnCommand=cmd(diffuse,Color("Orange");diffusetopedge,Color("Yellow"));
};
};
end
local function MakeIcon( sTarget )
local t = Def.ActorFrame {
LoadActor(THEME:GetPathG("MenuTimer","Frame"));
@@ -15,11 +26,65 @@ local function MakeIcon( sTarget )
};
--
LoadFont("Common Normal") .. {
Text="TEST";
-- Text=( PREFSMAN:GetPreference("EventMode") ) and "∞" or PREFSMAN:GetPreference("SongsPerPlay");
OnCommand=cmd(settext,"4");
Text="0";
OnCommand=cmd(settext,
( PREFSMAN:GetPreference("EventMode") ) and "" or PREFSMAN:GetPreference("SongsPerPlay")
);
Condition=sTarget[1] == "EventMode";
};
Def.ActorFrame {
-- Life goes up to 1-5
Def.ActorFrame {
InitCommand=cmd(y,12);
MakeDisplayBar( 6, 5 ) .. {
InitCommand=cmd(x,-16;visible,( GetLifeDifficulty() >= 1 ));
};
MakeDisplayBar( 6, 9 ) .. {
InitCommand=cmd(x,-8;visible,( GetLifeDifficulty() >= 2 ));
};
MakeDisplayBar( 6, 13 ) .. {
InitCommand=cmd(x,0;visible,( GetLifeDifficulty() >= 3 ));
};
MakeDisplayBar( 6, 16 ) .. {
InitCommand=cmd(x,8;visible,( GetLifeDifficulty() >= 4 ));
};
MakeDisplayBar( 6, 20 ) .. {
InitCommand=cmd(x,16;visible,( GetLifeDifficulty() >= 5 ));
};
};
Condition=sTarget[1] == "LifeDifficulty";
};
Def.ActorFrame {
-- Timing goes up to 1-8
Def.ActorFrame {
InitCommand=cmd(y,12);
MakeDisplayBar( 4, 5 ) .. {
InitCommand=cmd(x,-20;visible,( GetTimingDifficulty() >= 1 ));
};
MakeDisplayBar( 4, 9 ) .. {
InitCommand=cmd(x,-15;visible,( GetTimingDifficulty() >= 2 ));
};
MakeDisplayBar( 4, 13 ) .. {
InitCommand=cmd(x,-10;visible,( GetTimingDifficulty() >= 3 ));
};
MakeDisplayBar( 4, 16 ) .. {
InitCommand=cmd(x,-5;visible,( GetTimingDifficulty() >= 4 ));
};
MakeDisplayBar( 4, 20 ) .. {
InitCommand=cmd(x,5;visible,( GetTimingDifficulty() >= 5 ));
};
MakeDisplayBar( 4, 20 ) .. {
InitCommand=cmd(x,10;visible,( GetTimingDifficulty() >= 6 ));
};
MakeDisplayBar( 4, 20 ) .. {
InitCommand=cmd(x,15;visible,( GetTimingDifficulty() >= 7 ));
};
MakeDisplayBar( 4, 20 ) .. {
InitCommand=cmd(x,20;visible,( GetTimingDifficulty() >= 8 ));
};
};
Condition=sTarget[1] == "TimingDifficulty";
};
--
--[[ for i=1,8 do
t[#t+1] = Def.Quad {
+6
View File
@@ -102,6 +102,7 @@ function UserPrefGameplayShowScore()
end;
WritePrefToFile("UserPrefGameplayShowScore",val);
MESSAGEMAN:Broadcast("PrferenceSet", { Message == "Set Preference" } );
THEME:ReloadMetrics();
end;
};
setmetatable( t, t );
@@ -137,6 +138,7 @@ function UserPrefGameplayShowStepsDisplay()
end;
WritePrefToFile("UserPrefGameplayShowStepsDisplay",val);
MESSAGEMAN:Broadcast("PrferenceSet", { Message == "Set Preference" } );
THEME:ReloadMetrics();
end;
};
setmetatable( t, t );
@@ -172,6 +174,7 @@ function UserPrefShowLotsaOptions()
end;
WritePrefToFile("UserPrefShowLotsaOptions",val);
MESSAGEMAN:Broadcast("PrferenceSet", { Message == "Set Preference" } );
THEME:ReloadMetrics();
end;
};
setmetatable( t, t );
@@ -223,6 +226,7 @@ function UserPrefAutoSetStyle()
end;
WritePrefToFile("UserPrefAutoSetStyle",val);
MESSAGEMAN:Broadcast("PrferenceSet", { Message == "Set Preference" } );
THEME:ReloadMetrics();
end;
};
setmetatable( t, t );
@@ -259,6 +263,7 @@ function UserPrefNotePosition()
end;
WritePrefToFile("UserPrefNotePosition",val);
MESSAGEMAN:Broadcast("PrferenceSet", { Message == "Set Preference" } );
THEME:ReloadMetrics();
end;
};
setmetatable( t, t );
@@ -294,6 +299,7 @@ function UserPrefLongFail()
end;
WritePrefToFile("UserPrefLongFail",val);
MESSAGEMAN:Broadcast("PrferenceSet", { Message == "Set Preference" } );
THEME:ReloadMetrics();
end;
};
setmetatable( t, t );
+3 -2
View File
@@ -223,8 +223,9 @@ GradeP2Y=8
GradesShowMachine=true
[OptionRow]
TitleOnCommand=shadowlength,0;uppercase,true;wrapwidthpixels,136;maxheight,42;zoom,0.6
TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;thump;effectmagnitude,1,1.05,1;effectclock,'beat'
TitleOnCommand=shadowlength,0;skewx,-0.1;uppercase,true;wrapwidthpixels,136;maxheight,42;zoom,0.6
TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;
# TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;thump;effectmagnitude,1,1.05,1;effectclock,'beat'
TitleLoseFocusCommand=diffuse,Color("White");strokecolor,Color("Black");stopeffect;
[OptionRowMiniMenu]
Fallback="OptionRow"