Capitalize mod names in ActiveAttackList

This commit is contained in:
Chris Danford
2004-03-21 17:51:58 +00:00
parent acf1fad8f2
commit cba96ec28d
+10 -3
View File
@@ -31,9 +31,9 @@ void ActiveAttackList::Update( float fDelta )
{ {
BitmapText::Update( fDelta ); BitmapText::Update( fDelta );
// refresh text only once every second // refresh text only once every 1/2 second
float fNowSeconds = RageTimer::GetTimeSinceStart(); float fNowSeconds = RageTimer::GetTimeSinceStart()*2;
float fLastSeconds = RageTimer::GetTimeSinceStart() - fDelta; float fLastSeconds = RageTimer::GetTimeSinceStart()*2 - fDelta;
if( (int)fNowSeconds != (int)fLastSeconds ) if( (int)fNowSeconds != (int)fLastSeconds )
{ {
@@ -59,6 +59,13 @@ void ActiveAttackList::Update( float fDelta )
sDisplayText.erase( sDisplayText.begin(), sDisplayText.begin()+iPos+1 ); sDisplayText.erase( sDisplayText.begin(), sDisplayText.begin()+iPos+1 );
} }
// Capitalize all tokens
CStringArray asTokens;
split( sDisplayText, " ", asTokens );
sDisplayText.erase( sDisplayText.begin(), sDisplayText.end() );
for( int i=0; i<asTokens.size(); i++ )
sDisplayText += Capitalize( asTokens[i] );
if( s.empty() ) if( s.empty() )
s = sDisplayText; s = sDisplayText;
else else