Handle Z on receptors.

This commit is contained in:
Glenn Maynard
2003-07-12 20:10:48 +00:00
parent 2251b989d4
commit cb622760d8
2 changed files with 6 additions and 0 deletions
+4
View File
@@ -72,6 +72,10 @@ void GhostArrowRow::DrawPrimitives()
m_GhostArrowRow[c].SetX( fX );
m_GhostArrowRowBright[c].SetX( fX );
m_HoldGhostArrowRow[c].SetX( fX );
float fZ = ArrowGetZPos( m_PlayerNumber, c, 0 );
m_GhostArrowRow[c].SetZ( fZ );
m_GhostArrowRowBright[c].SetZ( fZ );
m_HoldGhostArrowRow[c].SetZ( fZ );
m_GhostArrowRow[c].Draw();
m_GhostArrowRowBright[c].Draw();