This can't be set to F11--that key is used by screens. Please grep for
keyboard symbols before changing global hotkeys.
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@@ -745,7 +745,9 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
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/* XXX: Er, this doesn't work; Windows traps this key and takes a screenshot
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/* XXX: Er, this doesn't work; Windows traps this key and takes a screenshot
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* into the clipboard. I don't want to disable that, though; it's useful. */
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* into the clipboard. I don't want to disable that, though; it's useful. */
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if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_F11))
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if( DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_PAUSE) &&
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( INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_RALT)) ||
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INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LALT))) )
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{
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{
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// Save Screenshot.
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// Save Screenshot.
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CString sPath;
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CString sPath;
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